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After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
(cherry picked from commit
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| cast | ||
| gl | ||
| main | ||
| surface | ||
| transformer | ||
| README.md | ||
ExoPlayer demos
This directory contains applications that demonstrate how to use ExoPlayer. Browse the individual demos and their READMEs to learn more.
Running a demo
From Android Studio
- File -> New -> Import Project -> Specify the root ExoPlayer folder.
- Choose the demo from the run configuration dropdown list.
- Click Run.
Using gradle from the command line:
- Open a Terminal window at the root ExoPlayer folder.
- Run
./gradlew projectsto show all projects. Demo projects start withdemo. - Run
./gradlew :<demo name>:tasksto view the list of available tasks for the demo project. Choose an install option from theInstall taskssection. - Run
./gradlew :<demo name>:<install task>.
Example:
./gradlew :demo:installNoDecoderExtensionsDebug installs the main ExoPlayer
demo app in debug mode with no decoder extensions.