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Also introduce a fluent API that allows callers to ignore non-fatal errors (while avoiding adding boolean overloads for every method). **Most** tests want to fail on non-fatal errors (since they likely indicate user-visible issues like codec errors etc), only tests explicitly testing fallback in error scenarios should want to ignore them. Before this change there were a few `playUntilXXX` methods. These can now all be triggered via `play(player).untilXXX`, which means effectively every 'until' condition is available in a 'play until' variant that calls `play` just before waiting for the condition. PiperOrigin-RevId: 608988234 |
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