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fragment_shader_hsl_es2.glsl
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Add HSL Adjustments to the effects module.
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2022-09-30 18:09:26 +00:00 |
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fragment_shader_lut_es2.glsl
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Add LUT functionalities to transformer.
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2022-09-30 17:59:58 +00:00 |
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fragment_shader_oetf_es3.glsl
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HDR: Update to use input/output color instead of OETF/EOTF.
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2022-12-12 11:18:30 +00:00 |
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fragment_shader_transformation_es2.glsl
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Merge RgbProcessor and MatrixTransformation.
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2022-09-30 17:28:47 +00:00 |
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fragment_shader_transformation_external_yuv_es3.glsl
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HDR texture asset loading
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2023-05-18 12:21:38 +00:00 |
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fragment_shader_transformation_hdr_internal_es3.glsl
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HDR texture asset loading
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2023-05-18 12:21:38 +00:00 |
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fragment_shader_transformation_sdr_external_es2.glsl
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Effect: Add support for disabling color transfers for SDR
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2023-04-05 15:48:10 +01:00 |
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fragment_shader_transformation_sdr_internal_es2.glsl
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Update sdr internal fsh to accept input color transfer
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2023-04-27 12:22:24 +01:00 |
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fragment_shader_transformation_sdr_oetf_es2.glsl
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HDR: Implement GlEffectsFrameProcessor HLG to SDR tone-mapping.
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2022-12-15 16:11:42 +00:00 |
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vertex_shader_transformation_es2.glsl
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Move effects functionality out of transformer to effects module.
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2022-08-03 13:19:15 +00:00 |
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vertex_shader_transformation_es3.glsl
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Move effects functionality out of transformer to effects module.
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2022-08-03 13:19:15 +00:00 |