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All methods in VideoFrameProcessor are expected to be called by the owning thread, as far as I understand (vs. 10 threads each queuing frames/textures/streams, which invalidates blocking done by registerInputStream and flush) PiperOrigin-RevId: 582295240 |
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| build.gradle | ||
| lint-baseline.xml | ||
| proguard-rules.txt | ||
| README.md | ||