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Initialising the fields as Integer and then getting a String on compute time is slow. Instead we directly initialise these fields as String. Improves the time taken in bundling PlayerInfo further to less than 200ms from ~300ms. Also modified a test to improve productive coverage. PiperOrigin-RevId: 500003935 |
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| build.gradle | ||
| lint-baseline.xml | ||
| proguard-rules.txt | ||
| README.md | ||