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Public methods either assert they're running GL thread, or submit a task to run on GL thread. Move methods to keep interface implementations together. Add javadoc to VideoFrameProcessingTaskExecutor to clarify which thread can call each public method. PiperOrigin-RevId: 655978796 |
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| assets/shaders | ||
| java/androidx/media3/effect | ||
| AndroidManifest.xml | ||