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Configure the GL shaders and encoder to take in HDR metadata.
This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.
Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.
Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.
PiperOrigin-RevId: 458490810
(cherry picked from commit
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| .. | ||
| all | ||
| common | ||
| core | ||
| dash | ||
| database | ||
| datasource | ||
| decoder | ||
| extractor | ||
| hls | ||
| rtsp | ||
| smoothstreaming | ||
| transformer | ||
| ui | ||
| README.md | ||
ExoPlayer library
The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.