media/libraries/effect/src
dancho e67660f326 Consistently use highp for HDR colors
GLSL 3.00 mediump doesn't require enough precision near zero
to correctly represent PQ colors where the [0, 1] GL range
represents [0, 10_000] nits.
This caused `noEffects_hlg10InputAndHdr10Output_matchesGoldenFile`
to fail on some devices.

PiperOrigin-RevId: 690627069
2024-10-28 08:50:19 -07:00
..
androidTest Use Format object in VideoFrameProcessor 2024-10-22 03:46:03 -07:00
main Consistently use highp for HDR colors 2024-10-28 08:50:19 -07:00
test Migrate Gaussian Blur Effect to media3. 2023-12-22 14:13:19 -08:00