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Oliver Woodman 797fa7f872 Make TsExtractor use ParsableByteArray where possible.
- TsExtractor is now based on ParsableByteArray rather than BitArray.
  This makes is much clearer that, for the most part, data is byte
  aligned. It will allow us to optimize TsExtractor without worrying
  about arbitrary bit offsets.
- BitArray is renamed ParsableBitArray for consistency, and is now
  exclusively for bit-stream level reading.
- There are some temporary methods in ParsableByteArray that should be
  cleared up once the optimizations are in place.

Issue: #278
2015-02-10 22:13:01 +00:00
demo HLS optimization #1 (refactor). 2015-02-10 12:25:13 +00:00
demo_misc Add directories for extensions + additional demos 2015-01-26 16:18:41 +00:00
extensions Add directories for extensions + additional demos 2015-01-26 16:18:41 +00:00
gradle/wrapper Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
library Make TsExtractor use ParsableByteArray where possible. 2015-02-10 22:13:01 +00:00
.gitignore Add gitignore 2014-07-18 23:00:12 +09:00
build.gradle Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
CONTRIBUTING.md Minor setup tweaks. 2014-11-03 12:01:25 +00:00
gradle.properties Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew.bat Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
LICENSE Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
README.md Package restructuring to accommodate incoming features (sorry). 2015-01-27 17:00:46 +00:00
settings.gradle Minor setup tweaks. 2014-11-03 12:01:25 +00:00

ExoPlayer Readme

Description

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API (as of KitKat), including DASH and SmoothStreaming adaptive playbacks, persistent caching and custom renderers. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

Developer guide

The ExoPlayer developer guide provides a wealth of information to help you get started.

Reference documentation

Class reference (Documents the ExoPlayer library classes).

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Eclipse

The repository includes Eclipse projects for both the ExoPlayer library and its accompanying demo application. To get started:

  1. Install Eclipse and setup the Android SDK.

  2. Open Eclipse and navigate to File->Import->General->Existing Projects into Workspace.

  3. Select the root directory of the repository.

  4. Import the ExoPlayerDemo and ExoPlayerLib projects.

Using Gradle

ExoPlayer can also be built using Gradle. You can include it as a dependent project and build from source. e.g.

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs-folder of your new project.