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Some player setup steps that are likely to be only done once should be moved into the Builder so that player setup can use a consistent style (builder vs setters). This also prevents some threading warning issues when the player is built on a background thread (e.g. for dependency injection frameworks) and setters can't be used due to threading restrictions. PiperOrigin-RevId: 311487224 |
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| .. | ||
| src | ||
| build.gradle | ||
| proguard-rules.txt | ||
| README.md | ||