media/libraries/common
hschlueter dac3878273 Implement default GlTextureProcessor in SingleFrameGlTextureProcessor.
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.

FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.

PiperOrigin-RevId: 453633000
(cherry picked from commit 457f446114)
2022-06-08 09:44:25 +00:00
..
src Implement default GlTextureProcessor in SingleFrameGlTextureProcessor. 2022-06-08 09:44:25 +00:00
build.gradle Consider shuffle order in Timeline.equals() 2022-06-28 12:15:54 +00:00
lint-baseline.xml Add lint base to make gradle lint run without errors 2022-06-15 16:52:51 +00:00
proguard-rules.txt Update to androidx.media3 2021-10-27 09:12:46 +01:00
README.md Update to androidx.media3 2021-10-27 09:12:46 +01:00

Common module

Provides common code and utilities used by other media modules. Application code will not normally need to depend on this module directly.