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This change avoids a muxer deadlock when: 1. Sequence of items 2. First item has audio track that is shorter than video 3. Audio finishes, and muxer refuses to write more than 500ms of video consecutively. SequenceAssetLoader fails to progress to the second item. A muxer deadlock is possible when the audio of the first item finishes, audio end-of-stream is not propagated through AudioGraph, and muxer blocks video, preventing SequenceAssetLoader to move to the next item in sequence. By triggering silence generation early as soon as audio EOS is encountered, we ensure SequenceAssetLoader can progress to the next item. PiperOrigin-RevId: 636179966 |
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