media/libraries/common
huangdarwin a0870a42be HDR: Configure GL shaders and encoder.
Configure the GL shaders and encoder to take in HDR metadata.

This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.

Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.

Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.

PiperOrigin-RevId: 458490810
2022-07-04 19:55:02 +00:00
..
src HDR: Configure GL shaders and encoder. 2022-07-04 19:55:02 +00:00
build.gradle Consider shuffle order in Timeline.equals() 2022-07-04 19:41:19 +00:00
lint-baseline.xml Add lint base to make gradle lint run without errors 2022-06-15 15:27:34 +00:00
proguard-rules.txt Update to androidx.media3 2021-10-27 09:12:46 +01:00
README.md Update to androidx.media3 2021-10-27 09:12:46 +01:00

Common module

Provides common code and utilities used by other media modules. Application code will not normally need to depend on this module directly.