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Allow the VideoFrameProcessor to output multiple textures at a time, so that
lifetime of textures is up to the consumer calling VFP.releaseOutputFrame.
The FinalShaderProgramWrapper also has a new maxCapacity limit added, to ensure
the a reasonable amount of textures is used and avoid using up memory.
PiperOrigin-RevId: 532094256
(cherry picked from commit
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| .. | ||
| assets/shaders | ||
| java/androidx/media3/effect | ||
| AndroidManifest.xml | ||