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Before this CL, the video sink was stuck if a flush was executed: - after VideoSink.onInputStreamChanged, which is setting pendingInputStreamBufferPresentationTimeUs and - before the previous stream was fully rendered. This is because pendingInputStreamBufferPresentationTimeUs was not reset to TIME_UNSET when flushing the sink, so that the sink was still waiting for the last frame of the previous stream to be rendered in handleInputFrame/Bitmap. PiperOrigin-RevId: 667924517 |
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