mirror of
https://github.com/samsonjs/media.git
synced 2026-04-07 11:35:46 +00:00
fragment_shader_separable_convolution_es2.glsl had optimizations that assumed all convolution coefficients are positive. Support negative coefficients, and add tests. PiperOrigin-RevId: 640104741 |
||
|---|---|---|
| .. | ||
| fragment_shader_alpha_scale_es2.glsl | ||
| fragment_shader_copy_es2.glsl | ||
| fragment_shader_hsl_es2.glsl | ||
| fragment_shader_lut_es2.glsl | ||
| fragment_shader_oetf_es3.glsl | ||
| fragment_shader_separable_convolution_es2.glsl | ||
| fragment_shader_transformation_es2.glsl | ||
| fragment_shader_transformation_external_yuv_es3.glsl | ||
| fragment_shader_transformation_hdr_internal_es3.glsl | ||
| fragment_shader_transformation_sdr_external_es2.glsl | ||
| fragment_shader_transformation_sdr_internal_es2.glsl | ||
| fragment_shader_transformation_sdr_oetf_es2.glsl | ||
| fragment_shader_transformation_ultra_hdr_es3.glsl | ||
| insert_overlay_fragment_shader_methods.glsl | ||
| insert_ultra_hdr.glsl | ||
| vertex_shader_thumbnail_strip_es2.glsl | ||
| vertex_shader_transformation_es2.glsl | ||
| vertex_shader_transformation_es3.glsl | ||