media/library/core
claincly b2ab4393a4 Support flushing in FrameProcessor
Flushing resets all the texture processors within the `FrameProcessor`. This
includes:

- At the back, the FinalMatrixTextureProcessorWrapper, and its MatrixTextureProcessor
- At the front, the ExternalTextureManager
- All the texture processors in between
- All the ChainingGlTextureProcessorListeners in between texture processors
- All the internal states in the aforementioned components

The flush process follows the order, from `GlEffectsFrameProcessor.flush()`

1. Flush the `FrameProcessingTaskExecutor`, so that after it returns, all tasks queued before calling `flush()` completes
2. Post to `FrameProcessingTaskExecutor`, to flush the `FinalMatrixTextureProcessorWrapper`
3. Flushing the `FinalMatrixTextureProcessorWrapper` will propagate flushing through, via the `ChainingGlTextureProcessorListener`

Startblock:
   has LGTM from christosts
   and then
   add reviewer andrewlewis
PiperOrigin-RevId: 506296469
2023-02-02 15:56:55 +00:00
..
src Support flushing in FrameProcessor 2023-02-02 15:56:55 +00:00
build.gradle Fix instrumentation tests not working via Gradle 2022-10-19 22:54:45 +00:00
proguard-rules.txt Remove FfmpegVideoRenderer from 2.1.18 release 2022-05-30 18:22:06 +00:00
README.md Update to androidx.media3 2021-10-27 09:12:46 +01:00

ExoPlayer module

This module provides ExoPlayer, the Player implementation for local media playback on Android.

Getting the module

The easiest way to get the module is to add it as a gradle dependency:

implementation 'com.google.android.exoplayer:exoplayer-core:2.X.X'

where 2.X.X is the version, which must match the version of the other media modules being used.

Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.

Using the module

The developer guide documents how to get started.