media/libraries/effect/src/main/assets/shaders
huangdarwin 24e92bb04f Update TODO link for mastering luminance
PiperOrigin-RevId: 623186293
2024-04-09 09:13:17 -07:00
..
fragment_shader_alpha_scale_es2.glsl Update METADATA to add clang-format requirement for glsl files 2024-01-23 05:49:38 -08:00
fragment_shader_copy_es2.glsl Update METADATA to add clang-format requirement for glsl files 2024-01-23 05:49:38 -08:00
fragment_shader_hsl_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_lut_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_oetf_es3.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_separable_convolution_es2.glsl GaussianBlur: make short constructor call the longer one 2024-01-10 04:42:35 -08:00
fragment_shader_transformation_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_transformation_external_yuv_es3.glsl Update TODO link for mastering luminance 2024-04-09 09:13:17 -07:00
fragment_shader_transformation_hdr_internal_es3.glsl HDR: Update constant name for clarity. 2024-02-09 09:45:16 -08:00
fragment_shader_transformation_sdr_external_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_transformation_sdr_internal_es2.glsl Clarify color transfers for internal textures 2023-05-25 09:56:03 +01:00
fragment_shader_transformation_sdr_oetf_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
fragment_shader_transformation_ultra_hdr_es3.glsl Effect: Change link to public available one in shader 2024-04-05 08:04:01 -07:00
vertex_shader_thumbnail_strip_es2.glsl Update METADATA to add clang-format requirement for glsl files 2024-01-23 05:49:38 -08:00
vertex_shader_transformation_es2.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00
vertex_shader_transformation_es3.glsl Run clang-format on GLSL 2023-05-24 15:33:25 +01:00