media/library
ibaker c736a72c75 Ensure DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION is always executed
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
  on `sourceDrmSession` and `codecDrmSession` is also updated to
  `sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
  is unconditionally set back to `DRAIN_ACTION_NONE` and so any
  required updated implied by
  `DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.

This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .

This probably also resolves Issue: google/ExoPlayer#10274

#minor-release

PiperOrigin-RevId: 454114428
2022-06-13 11:23:50 +00:00
..
all Fix minimum API level issue 2022-02-08 11:03:36 +00:00
common Make GlUtil.GlException checked and remove flag to disable it. 2022-06-09 18:37:29 +00:00
core Ensure DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION is always executed 2022-06-13 11:23:50 +00:00
dash Rollback of e705999cf3 2022-05-23 17:12:22 +01:00
database Reformat some javadoc 2022-02-18 15:02:33 +00:00
datasource Disable transcoding when reading content URIs 2022-05-06 15:54:21 +01:00
decoder Expect PresentationTime Discontinuity During Stream Transitions 2022-04-26 14:25:46 +01:00
extractor Permit duplicate Opus headers 2022-05-31 14:00:59 +00:00
hls Fix bug: playback is frozen with HLS chunkless preparation 2022-06-09 17:22:07 +00:00
rtsp Merge pull request #69 from ittiam-systems:rtp_amr_test 2022-06-09 17:14:44 +00:00
smoothstreaming Rollback of e705999cf3 2022-05-23 17:12:22 +01:00
transformer Check targetSdkVersion for frame dropping workaround. 2022-06-09 18:41:03 +00:00
ui Migrate leaf listeners of Player to new onCues override 2022-05-24 11:55:09 +01:00
README.md Update to androidx.media3 2021-10-27 09:12:46 +01:00

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.