media/demos
hschlueter d37cf34131 Rename GlFrameProcessor to SingleFrameGlTextureProcessor.
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.

Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.

PiperOrigin-RevId: 451142085
2022-05-30 17:01:17 +00:00
..
cast Rename TracksInfo and TrackGroupInfo 2022-04-26 14:59:00 +01:00
gl Fix GlUtil vector size constant name. 2022-05-10 18:02:20 +01:00
main Fix some inconsistencies in the MediaItem API 2022-05-26 13:07:37 +00:00
surface Migrate usages from C.TYPE_* to C.CONTENT_TYPE_* 2022-05-09 12:00:38 +01:00
transformer Rename GlFrameProcessor to SingleFrameGlTextureProcessor. 2022-05-30 17:01:17 +00:00
README.md Fix main demo gradle task name 2021-10-26 14:04:30 +01:00

ExoPlayer demos

This directory contains applications that demonstrate how to use ExoPlayer. Browse the individual demos and their READMEs to learn more.

Running a demo

From Android Studio

  • File -> New -> Import Project -> Specify the root ExoPlayer folder.
  • Choose the demo from the run configuration dropdown list.
  • Click Run.

Using gradle from the command line:

  • Open a Terminal window at the root ExoPlayer folder.
  • Run ./gradlew projects to show all projects. Demo projects start with demo.
  • Run ./gradlew :<demo name>:tasks to view the list of available tasks for the demo project. Choose an install option from the Install tasks section.
  • Run ./gradlew :<demo name>:<install task>.

Example:

./gradlew :demo:installNoDecoderExtensionsDebug installs the main ExoPlayer demo app in debug mode with no decoder extensions.