media/library/src/main/java/com/google/android/exoplayer2/Renderer.java
olly dcc1ac56df Make Renderer an interface
In V1 we received complaints that Renderer was too locked down.
In particular, it wasn't possible to implement a Renderer that
wrapped another Renderer, since most of the methods were package
private and final (e.g. enable).

This change defines Renderer as a proper interface, removing
this limitation. A method-reordering-only change will follow
this one, to get things into a nice consistent/sane order in
each of the Renderer classes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=127527995
2016-07-15 18:19:23 +01:00

205 lines
7.4 KiB
Java

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.exoplayer2;
import com.google.android.exoplayer2.ExoPlayer.ExoPlayerComponent;
import com.google.android.exoplayer2.source.SampleStream;
import com.google.android.exoplayer2.util.MediaClock;
import java.io.IOException;
/**
* Renders media samples read from a {@link SampleStream}.
* <p>
* Internally, a renderer's lifecycle is managed by the owning {@link ExoPlayer}. The player will
* transition its renderers through various states as the overall playback state changes. The valid
* state transitions are shown below, annotated with the methods that are invoked during each
* transition.
* <p align="center"><img src="../../../../../images/trackrenderer_state.png"
* alt="Renderer state transitions"
* border="0"/></p>
*/
public interface Renderer extends ExoPlayerComponent, RendererCapabilities {
/**
* The renderer is disabled.
*/
int STATE_DISABLED = 0;
/**
* The renderer is enabled but not started. A renderer in this state will typically hold any
* resources that it requires for rendering (e.g. media decoders).
*/
int STATE_ENABLED = 1;
/**
* The renderer is started. Calls to {@link #render(long, long)} will cause media to be rendered.
*/
int STATE_STARTED = 2;
/**
* Sets the index of this renderer within the player.
*
* @param index The renderer index.
*/
void setIndex(int index);
/**
* Returns the index of the renderer within the player.
*
* @return The index of the renderer within the player.
*/
int getIndex();
/**
* If the renderer advances its own playback position then this method returns a corresponding
* {@link MediaClock}. If provided, the player will use the returned {@link MediaClock} as its
* source of time during playback. A player may have at most one renderer that returns a
* {@link MediaClock} from this method.
*
* @return The {@link MediaClock} tracking the playback position of the renderer, or null.
*/
MediaClock getMediaClock();
/**
* Returns the current state of the renderer.
*
* @return The current state (one of the {@code STATE_*} constants).
*/
int getState();
/**
* Enable the renderer to consume from the specified {@link SampleStream}.
*
* @param formats The enabled formats.
* @param stream The {@link SampleStream} from which the renderer should consume.
* @param positionUs The player's current position.
* @param joining Whether this renderer is being enabled to join an ongoing playback.
* @param offsetUs The offset to be added to timestamps of buffers read from {@code stream}
* before they are rendered.
* @throws ExoPlaybackException If an error occurs.
*/
void enable(Format[] formats, SampleStream stream, long positionUs, boolean joining,
long offsetUs) throws ExoPlaybackException;
/**
* Sets the {@link SampleStream} from which samples will be consumed.
*
* @param formats The enabled formats.
* @param stream The {@link SampleStream} from which the renderer should consume.
* @param offsetUs The offset to be added to timestamps of buffers read from {@code stream} before
* they are rendered.
* @throws ExoPlaybackException If an error occurs.
*/
void replaceStream(Format[] formats, SampleStream stream, long offsetUs)
throws ExoPlaybackException;
/**
* Called when a reset is encountered.
*
* @param positionUs The playback position in microseconds.
* @throws ExoPlaybackException If an error occurs handling the reset.
*/
void reset(long positionUs) throws ExoPlaybackException;
/**
* Returns whether the renderer has read the current {@link SampleStream} to the end.
*/
boolean hasReadStreamToEnd();
/**
* Signals to the renderer that the current {@link SampleStream} will be the final one supplied
* before it is next disabled or reset.
*/
void setCurrentStreamIsFinal();
/**
* Starts the renderer, meaning that calls to {@link #render(long, long)} will cause media to be
* rendered.
*
* @throws ExoPlaybackException If an error occurs.
*/
void start() throws ExoPlaybackException;
/**
* Stops the renderer.
*
* @throws ExoPlaybackException If an error occurs.
*/
void stop() throws ExoPlaybackException;
/**
* Disable the renderer.
*/
void disable();
/**
* Throws an error that's preventing the renderer from reading from its {@link SampleStream}. Does
* nothing if no such error exists.
* <p>
* This method may be called when the renderer is in the following states:
* {@link #STATE_ENABLED}.
*
* @throws IOException An error that's preventing the renderer from making progress or buffering
* more data.
*/
void maybeThrowStreamError() throws IOException;
/**
* Incrementally renders the {@link SampleStream}.
* <p>
* This method should return quickly, and should not block if the renderer is unable to make
* useful progress.
* <p>
* This method may be called when the renderer is in the following states:
* {@link #STATE_ENABLED}, {@link #STATE_STARTED}.
*
* @param positionUs The current media time in microseconds, measured at the start of the
* current iteration of the rendering loop.
* @param elapsedRealtimeUs {@link android.os.SystemClock#elapsedRealtime()} in microseconds,
* measured at the start of the current iteration of the rendering loop.
* @throws ExoPlaybackException If an error occurs.
*/
void render(long positionUs, long elapsedRealtimeUs) throws ExoPlaybackException;
/**
* Whether the renderer is able to immediately render media from the current position.
* <p>
* If the renderer is in the {@link #STATE_STARTED} state then returning true indicates that the
* renderer has everything that it needs to continue playback. Returning false indicates that
* the player should pause until the renderer is ready.
* <p>
* If the renderer is in the {@link #STATE_ENABLED} state then returning true indicates that the
* renderer is ready for playback to be started. Returning false indicates that it is not.
* <p>
* This method may be called when the renderer is in the following states:
* {@link #STATE_ENABLED}, {@link #STATE_STARTED}.
*
* @return True if the renderer is ready to render media. False otherwise.
*/
boolean isReady();
/**
* Whether the renderer is ready for the {@link ExoPlayer} instance to transition to
* {@link ExoPlayer#STATE_ENDED}. The player will make this transition as soon as {@code true} is
* returned by all of its {@link Renderer}s.
* <p>
* This method may be called when the renderer is in the following states:
* {@link #STATE_ENABLED}, {@link #STATE_STARTED}.
*
* @return Whether the renderer is ready for the player to transition to the ended state.
*/
boolean isEnded();
}