media/demos/gl/src/main
andrewlewis 5b22b06ec4 Encapsulate attributes and uniforms within Program
Document that apps should retain `GlUtil.Program` while the program is in use,
and keep a reference to attributes/uniforms within the program to make sure
they don't get GC'd causing any allocated buffers passed to GL to become
invalid.

Tested manually by running gldemo and transformer.

PiperOrigin-RevId: 411516894
2021-11-22 17:21:14 +00:00
..
assets Fix texture transformation in gldemo 2021-06-03 19:59:43 +01:00
java/androidx/media3/demo/gl Encapsulate attributes and uniforms within Program 2021-11-22 17:21:14 +00:00
res Migrate the GL demo app from PlayerView to StyledPlayerView 2021-11-19 15:14:30 +00:00
AndroidManifest.xml Update to androidx.media3 2021-10-27 09:12:46 +01:00