media/libraries/effect/src
dancho ae240606db Move bitmap coordinate flip out of fragment shader
Fragment shaders in OpenGL ES shader language aren't guaranteed
to support highp, required to correctly represent pixel coordinates
inside large images (e.g. 1920x1080).
This change moves coordinate mirroring for images out of fragment shader.

Fixes http://Issue: androidx/media#1331

PiperOrigin-RevId: 635732208
2024-05-21 02:31:43 -07:00
..
androidTest Remove @UnstableApi from package-private files 2024-05-15 02:26:55 -07:00
main Move bitmap coordinate flip out of fragment shader 2024-05-21 02:31:43 -07:00
test Migrate Gaussian Blur Effect to media3. 2023-12-22 14:13:19 -08:00