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`availableFrameCount` tracks the number of frames that is avilable on the `SurfaceTexture`, but haven't been used (by `updateTexImage()`) yet. Thus semantically this counter should only be decremented after calling `updateTexImage()`, not before it. Also reworded `getPendingFrameCount()` javadoc, "external texture" is an internal state that is not publicised anywhere. PiperOrigin-RevId: 488765174 |
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| .. | ||
| all | ||
| common | ||
| core | ||
| dash | ||
| database | ||
| datasource | ||
| decoder | ||
| effect | ||
| extractor | ||
| hls | ||
| rtsp | ||
| smoothstreaming | ||
| transformer | ||
| ui | ||
| README.md | ||
ExoPlayer library
The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.