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On some devices, decoding gets stuck when the number of frames pending at the `SurfaceTexture` is too high. We added a workaround that only allows one frame to be pending at a time. That fixed the issue, however, based on on-device testing it seems that it's safe to queue more than one frame. Add a method that returns a safe estimate of the number of frames that can be pending at a time, and use this to limit the number of frames that can be released from the decoder but not processed by the frame processor chain. PiperOrigin-RevId: 437057075 |
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| .. | ||
| all | ||
| common | ||
| core | ||
| dash | ||
| database | ||
| datasource | ||
| decoder | ||
| extractor | ||
| hls | ||
| rtsp | ||
| smoothstreaming | ||
| transformer | ||
| ui | ||
| README.md | ||
ExoPlayer library
The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.