media/library
huangdarwin f67c1a73f4 HDR: Use FP16 color representation for texture processors.
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
  `TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.

Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.

PiperOrigin-RevId: 461613117
2022-07-21 12:55:36 +00:00
..
all Fix minimum API level issue 2022-02-08 11:03:36 +00:00
common HDR: Use FP16 color representation for texture processors. 2022-07-21 12:55:36 +00:00
core Fix setDataSourceFactory handling in DefaultMediaSourceFactory 2022-07-13 18:22:23 +00:00
dash Fix setDataSourceFactory handling in DefaultMediaSourceFactory 2022-07-13 18:22:23 +00:00
database Reformat some javadoc 2022-02-18 15:02:33 +00:00
datasource Disable transcoding when reading content URIs 2022-05-06 15:54:21 +01:00
decoder Expect PresentationTime Discontinuity During Stream Transitions 2022-04-26 14:25:46 +01:00
extractor Ignore reserved bit in parsing NAL unit type 2022-07-13 17:47:51 +00:00
hls Fix setDataSourceFactory handling in DefaultMediaSourceFactory 2022-07-13 18:22:23 +00:00
rtsp Fix two typos in RtpVp8Reader and test 2022-07-13 18:04:18 +00:00
smoothstreaming Fix setDataSourceFactory handling in DefaultMediaSourceFactory 2022-07-13 18:22:23 +00:00
transformer HDR: Use FP16 color representation for texture processors. 2022-07-21 12:55:36 +00:00
ui Use the current overrides of the player as preset 2022-07-21 12:48:36 +00:00
README.md Update to androidx.media3 2021-10-27 09:12:46 +01:00

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.