If the live window has a small duration, we currently end up setting the default start position to be right at the start of the window. This increases the chance of a BehindLiveWindowException. With this change we impose a minimum 5s gap between the start of the window and the default start position. If the window is *really* small (<10s) then doing this would push the default start position too close to the end of the window. We don't have much time to play with in either direction in this case, so we put the default start position in the middle of the window and hope for the best. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=132054802 |
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|---|---|---|
| demo | ||
| extensions | ||
| gradle/wrapper | ||
| library | ||
| playbacktests | ||
| testutils | ||
| .gitignore | ||
| build.gradle | ||
| CONTRIBUTING.md | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| ISSUE_TEMPLATE | ||
| LICENSE | ||
| README.md | ||
| RELEASENOTES.md | ||
| settings.gradle | ||
ExoPlayer
ExoPlayer is an application level media player for Android. It provides an alternative to Android’s MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Android’s MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.
Documentation
- The developer guide provides a wealth of information to help you get started.
- The class reference documents the ExoPlayer library classes.
- The release notes document the major changes in each release.
Using ExoPlayer
Via jCenter
The easiest way to get started using ExoPlayer is by including the following in
your project's build.gradle file:
compile 'com.google.android.exoplayer:exoplayer:rX.X.X'
where rX.X.X is the your preferred version. For the latest version, see the
project's Releases. For more details, see the project on Bintray.
As source
ExoPlayer can also be built from source using Gradle. You can include it as a dependent project like so:
// settings.gradle
include ':app', ':..:ExoPlayer:library'
// app/build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
}
As a jar
If you want to use ExoPlayer as a jar, run:
./gradlew jarRelease
and copy library.jar to the libs folder of your new project.
Developing ExoPlayer
Project branches
- The project has
dev-vXandrelease-vXbranches, whereXis the major version number. - Most development work happens on the
dev-vXbranch with the highest major version number. Pull requests should normally be made to this branch. - Bug fixes may be submitted to older
dev-vXbranches. When doing this, the same (or an equivalent) fix should also be submitted to all subsequentdev-vXbranches. - A
release-vXbranch holds the most recent stable release for major versionX.
Using Android Studio
To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.