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62 lines
1.8 KiB
Text
62 lines
1.8 KiB
Text
CHANGELOG
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=========
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sjs 2009-11-22
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v 0.9.4 launch emulator if needed
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- Commands that use the emulator launch it if necessary and wait till
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it is fully booted before running commands.
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sjs 2009-11-21
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v 0.9.3 (one more bug fix for today)
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- Don't pass -d switch to commands that don't accept it.
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sjs 2009-11-21
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v 0.9.2 (bug fixes)
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- reading json files no longer messes up your buffer history.
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- app list completion works now (caching bug)
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sjs 2009-11-21
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v 0.9.1
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- Added mojo-package-install-and-launch.
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- New variable for specifying whether commands target the
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device or emulator, *mojo-target*. Set it to 'usb' for a
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real device and 'tcp' for the emulator. Defaults to 'tcp'.
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To set the default target you can use the convenience
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functions mojo-target-device and mojo-target-emulator.
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sjs 2009-11-20
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v 0.9
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- Automatically find Mojo project root by searching upwards
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for appinfo.json.
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- Added command for generating new scenes,
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mojo-generate-scene.
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- mojo-package now operates only on the current project.
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- Parse appinfo.json to get version, used for installing &
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launching with less interaction.
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- mojo-install, mojo-launch, mojo-inspect, and mojo-delete
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still read in arguments but have the current project/app as
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the default values.
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- New convenience method: mojo-package-install-and-inspect
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This function only operates on the active app and does not
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read in any input.
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- Remembered filenames and app ids are cleared when the Mojo
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project root changes. (DWIM)
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- Parse output of `palm-install --list` for app id
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completion. App id completion was ported from cheat.el.
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v 0.2 - Fixed some minor bugs
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v 0.1 - Initial release
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