mojo.el/CHANGELOG

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CHANGELOG
=========
sjs 2009-11-22
v 0.9.4 launch emulator if needed
- Commands that use the emulator launch it if necessary and wait till
it is fully booted before running commands.
sjs 2009-11-21
v 0.9.3 (one more bug fix for today)
- Don't pass -d switch to commands that don't accept it.
sjs 2009-11-21
v 0.9.2 (bug fixes)
- reading json files no longer messes up your buffer history.
- app list completion works now (caching bug)
sjs 2009-11-21
v 0.9.1
- Added mojo-package-install-and-launch.
- New variable for specifying whether commands target the
device or emulator, *mojo-target*. Set it to 'usb' for a
real device and 'tcp' for the emulator. Defaults to 'tcp'.
To set the default target you can use the convenience
functions mojo-target-device and mojo-target-emulator.
sjs 2009-11-20
v 0.9
- Automatically find Mojo project root by searching upwards
for appinfo.json.
- Added command for generating new scenes,
mojo-generate-scene.
- mojo-package now operates only on the current project.
- Parse appinfo.json to get version, used for installing &
launching with less interaction.
- mojo-install, mojo-launch, mojo-inspect, and mojo-delete
still read in arguments but have the current project/app as
the default values.
- New convenience method: mojo-package-install-and-inspect
This function only operates on the active app and does not
read in any input.
- Remembered filenames and app ids are cleared when the Mojo
project root changes. (DWIM)
- Parse output of `palm-install --list` for app id
completion. App id completion was ported from cheat.el.
v 0.2 - Fixed some minor bugs
v 0.1 - Initial release