Rename Vibetunnel-Mac to Vibetunnel

This commit is contained in:
Peter Steinberger 2025-07-31 15:06:10 +02:00
parent ffa5c42dc1
commit bed01f67c2
4 changed files with 21 additions and 21 deletions

View file

@ -2,7 +2,7 @@
<Workspace
version = "1.0">
<FileRef
location = "group:mac/VibeTunnel-Mac.xcodeproj">
location = "group:mac/VibeTunnel.xcodeproj">
</FileRef>
<FileRef
location = "group:ios/VibeTunnel-iOS.xcodeproj">

View file

@ -170,7 +170,7 @@
};
};
};
buildConfigurationList = 788687EC2DFF4FCB00B22C15 /* Build configuration list for PBXProject "VibeTunnel-Mac" */;
buildConfigurationList = 788687EC2DFF4FCB00B22C15 /* Build configuration list for PBXProject "VibeTunnel" */;
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
@ -539,7 +539,7 @@
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
788687EC2DFF4FCB00B22C15 /* Build configuration list for PBXProject "VibeTunnel-Mac" */ = {
788687EC2DFF4FCB00B22C15 /* Build configuration list for PBXProject "VibeTunnel" */ = {
isa = XCConfigurationList;
buildConfigurations = (
788688102DFF4FCC00B22C15 /* Debug */,

View file

@ -18,7 +18,7 @@
BlueprintIdentifier = "788687F02DFF4FCB00B22C15"
BuildableName = "VibeTunnel.app"
BlueprintName = "VibeTunnel"
ReferencedContainer = "container:VibeTunnel-Mac.xcodeproj">
ReferencedContainer = "container:VibeTunnel.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
@ -27,19 +27,26 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<TestPlans>
<TestPlanReference
reference = "container:VibeTunnel/VibeTunnel-Mac.xctestplan"
default = "YES">
</TestPlanReference>
</TestPlans>
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "788687FD2DFF4FCB00B22C15"
BuildableName = "VibeTunnelTests.xctest"
BlueprintName = "VibeTunnelTests"
ReferencedContainer = "container:VibeTunnel.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
enableASanStackUseAfterReturn = "NO"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
@ -53,16 +60,9 @@
BlueprintIdentifier = "788687F02DFF4FCB00B22C15"
BuildableName = "VibeTunnel.app"
BlueprintName = "VibeTunnel"
ReferencedContainer = "container:VibeTunnel-Mac.xcodeproj">
ReferencedContainer = "container:VibeTunnel.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<EnvironmentVariables>
<EnvironmentVariable
key = "VIBETUNNEL_DEBUG"
value = "1"
isEnabled = "YES">
</EnvironmentVariable>
</EnvironmentVariables>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
@ -77,7 +77,7 @@
BlueprintIdentifier = "788687F02DFF4FCB00B22C15"
BuildableName = "VibeTunnel.app"
BlueprintName = "VibeTunnel"
ReferencedContainer = "container:VibeTunnel-Mac.xcodeproj">
ReferencedContainer = "container:VibeTunnel.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>