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Improve CLAUDE.md with comprehensive development guide
- Add common development commands for all platforms (macOS, iOS, Web) - Include high-level architecture overview with ASCII diagram - Specify critical file locations and entry points - Streamline content by removing redundant sections - Better organize existing rules and guidelines - Focus on practical workflow and command reference
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CLAUDE.md
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CLAUDE.md
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@ -10,6 +10,146 @@ VibeTunnel is a macOS application that allows users to access their terminal ses
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- iOS companion app in `ios/`
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- Web frontend (TypeScript/LitElement) and Node.js/Bun server for terminal session management in `web/`
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## Common Development Commands
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### Building the Project
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#### macOS App
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```bash
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cd mac
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./scripts/build.sh # Build release version
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./scripts/build.sh --configuration Debug # Build debug version
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./scripts/build.sh --sign # Build with code signing
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```
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#### iOS App
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```bash
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cd ios
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xcodebuild -project VibeTunnel-iOS.xcodeproj -scheme VibeTunnel-iOS -sdk iphonesimulator
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./scripts/test-with-coverage.sh # Run tests with coverage (75% threshold)
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```
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#### Web Frontend
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```bash
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cd web
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pnpm install # Install dependencies
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pnpm run build # Production build
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pnpm run dev # Development server with hot reload
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```
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### Code Quality Commands
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#### Web (MUST run before committing)
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```bash
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cd web
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pnpm run check # Run all checks in parallel (format, lint, typecheck)
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pnpm run check:fix # Auto-fix formatting and linting issues
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```
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#### macOS
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```bash
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cd mac
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./scripts/lint.sh # Run SwiftFormat
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```
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#### iOS
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```bash
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cd ios
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./scripts/lint.sh # Run SwiftFormat
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```
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### Testing Commands
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#### Web Tests
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```bash
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cd web
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pnpm run test # Run all tests
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pnpm run test:coverage # Run with coverage report (80% required)
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pnpm run test:e2e # Run Playwright E2E tests
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pnpm run test:e2e:debug # Debug E2E tests
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```
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#### macOS Tests
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```bash
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# MUST use xcodebuild, NOT swift test!
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cd mac
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xcodebuild test -project VibeTunnel.xcodeproj -scheme VibeTunnel -destination 'platform=macOS'
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```
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#### iOS Tests
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```bash
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cd ios
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./scripts/test-with-coverage.sh # Run with automatic simulator selection
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```
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### Debugging and Logs
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```bash
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# View VibeTunnel logs (from project root)
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./scripts/vtlog.sh -n 100 # Last 100 lines
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./scripts/vtlog.sh -e # Errors only
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./scripts/vtlog.sh -c ServerManager # Specific component
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./scripts/vtlog.sh -s "error" # Search for text
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# NEVER use -f (follow mode) in Claude Code - it will timeout!
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```
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## High-Level Architecture
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### Component Overview
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```
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┌─────────────────────────────────────────────────────────────┐
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│ macOS Menu Bar App │
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│ (Swift/SwiftUI - mac/VibeTunnel/) │
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│ - ServerManager: Manages server lifecycle │
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│ - SessionMonitor: Tracks active sessions │
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│ - TTYForwardManager: Terminal forwarding │
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└─────────────────────┬───────────────────────────────────────┘
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│ Spawns & Manages
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▼
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┌─────────────────────────────────────────────────────────────┐
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│ Node.js/Bun Server │
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│ (TypeScript - web/src/server/) │
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│ - server.ts: HTTP server & WebSocket handling │
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│ - pty-manager.ts: Native PTY process management │
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│ - session-manager.ts: Terminal session lifecycle │
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└─────────────────────┬───────────────────────────────────────┘
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│ WebSocket/HTTP
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▼
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┌─────────────────────────────────────────────────────────────┐
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│ Web Frontend │
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│ (TypeScript/LitElement - web/src/client/) │
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│ - Terminal rendering with xterm.js │
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│ - Real-time updates via WebSocket │
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└─────────────────────────────────────────────────────────────┘
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```
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### Key Communication Flows
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1. **Session Creation**: Client → POST /api/sessions → Server spawns PTY → Returns session ID
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2. **Terminal I/O**: WebSocket at /api/sessions/:id/ws for bidirectional communication
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3. **Buffer Protocol**: Binary messages with magic byte 0xBF for efficient terminal updates
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4. **Log Aggregation**: Frontend logs → Server → Mac app → macOS unified logging
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### Critical File Locations
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- **Entry Points**:
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- Mac app: `mac/VibeTunnel/VibeTunnelApp.swift`
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- Server: `web/src/server/server.ts`
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- Web UI: `web/src/client/app.ts`
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- iOS app: `ios/VibeTunnel/VibeTunnelApp.swift`
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- **Configuration**:
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- Mac version: `mac/VibeTunnel/version.xcconfig`
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- Web version: `web/package.json`
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- Build settings: `mac/VibeTunnel/Shared.xcconfig`
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- **Terminal Management**:
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- PTY spawning: `web/src/server/pty/pty-manager.ts`
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- Session handling: `web/src/server/services/terminal-manager.ts`
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- Buffer optimization: `web/src/server/services/buffer-aggregator.ts`
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## Critical Development Rules
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### Release Process
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@ -48,6 +188,7 @@ When the user says "release" or asks to create a release, ALWAYS read and follow
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- Mac app runs `pnpm run dev` instead of embedded server
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- Provides hot reload - web changes automatically rebuild without Mac app rebuild
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- Restart VibeTunnel server (not full rebuild) to pick up web changes
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6. **Never kill all sessions**
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- You are running inside a session yourself; killing all sessions would terminate your own process
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@ -81,84 +222,6 @@ When creating pull requests, use the `vt` command to update the terminal title:
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- Update the title periodically as work progresses
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- If `vt` command fails (only works inside VibeTunnel), simply ignore the error and continue
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## Web Development Commands
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**DEVELOPMENT MODES**:
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- **Standalone Development**: `pnpm run dev` runs independently on port 4020
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- **Mac App Integration**: Enable "Development Server" in VibeTunnel settings (recommended)
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- Mac app automatically runs `pnpm run dev` and manages the process
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- Provides seamless integration with Mac app features
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- Hot reload works with full VibeTunnel functionality
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In the `web/` directory:
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```bash
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# Development
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pnpm run dev # Standalone development server (port 4020)
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pnpm run dev --port 4021 # Alternative port for external device testing
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# Code quality (MUST run before commit)
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pnpm run check # Run ALL checks in parallel (format, lint, typecheck)
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pnpm run check:fix # Auto-fix formatting and linting issues
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# Individual commands (rarely needed)
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pnpm run lint # Check for linting errors
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pnpm run lint:fix # Auto-fix linting errors
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pnpm run format # Format with Prettier
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pnpm run typecheck # Check TypeScript types
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# Testing (only when requested)
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pnpm run test
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pnpm run test:coverage
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pnpm run test:e2e
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```
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## macOS Development Commands
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In the `mac/` directory:
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```bash
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# Build commands
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./scripts/build.sh # Build release
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./scripts/build.sh --configuration Debug # Build debug
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./scripts/build.sh --sign # Build with code signing
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# Other scripts
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./scripts/clean.sh # Clean build artifacts
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./scripts/lint.sh # Run linting
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./scripts/create-dmg.sh # Create installer
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```
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## Architecture Overview
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### Terminal Sharing Protocol
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1. **Session Creation**: `POST /api/sessions` spawns new terminal
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2. **Input**: `POST /api/sessions/:id/input` sends keyboard/mouse input
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3. **Output**:
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- SSE stream at `/api/sessions/:id/stream` (text)
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- WebSocket at `/buffers` (binary, efficient rendering)
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4. **Resize**: `POST /api/sessions/:id/resize` (missing in some implementations)
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### Key Entry Points
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- **Mac App**: `mac/VibeTunnel/VibeTunnelApp.swift`
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- **Web Frontend**: `web/src/client/app.ts`
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- **Server**: `web/src/server/server.ts`
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- **Process spawning and forwarding tool**: `web/src/server/fwd.ts`
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- **Server Management**: `mac/VibeTunnel/Core/Services/ServerManager.swift`
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## Testing
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- **Never run tests unless explicitly asked**
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- Mac tests: Swift Testing framework in `VibeTunnelTests/`
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- Web tests: Vitest in `web/src/test/`
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## CI Pipeline
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The CI workflow automatically runs both Node.js and Mac builds:
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- **Node.js CI**: Runs for web OR Mac file changes to ensure web artifacts are always available
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- **Mac CI**: Downloads web artifacts from Node.js CI, with fallback to build locally if missing
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- **Cross-dependency**: Mac builds require web artifacts, so Node.js CI must complete first
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## Testing on External Devices (iPad, Safari, etc.)
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When the user reports issues on external devices, use the development server method for testing:
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@ -175,226 +238,6 @@ Then access from the external device using `http://[mac-ip]:4021`
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For detailed instructions, see `docs/TESTING_EXTERNAL_DEVICES.md`
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## MCP (Model Context Protocol) Servers
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MCP servers extend Claude Code's capabilities with additional tools. Here's how to add them:
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### Installing MCP Servers for Claude Code
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**Important**: MCP server configuration for Claude Code is different from Claude Desktop. Claude Code uses CLI commands, not JSON configuration files.
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#### Quick Installation Steps:
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1. **Open a terminal** (outside of Claude Code)
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2. **Run the add command** with the MCP server you want:
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```bash
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# For Playwright (web testing)
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claude mcp add playwright -- npx -y @playwright/mcp@latest
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# For XcodeBuildMCP (iOS/macOS development)
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claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest
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```
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3. **Restart Claude Code** to load the new MCP servers
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4. **Verify installation** by running `/mcp` in Claude Code
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### Adding MCP Servers to Claude Code
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```bash
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# Basic syntax for adding a stdio server
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claude mcp add <name> -- <command> [args...]
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# Examples:
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# Add playwright MCP (highly recommended for web testing)
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claude mcp add playwright -- npx -y @playwright/mcp@latest
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# Add XcodeBuildMCP for macOS development
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claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest
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# Add with environment variables
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claude mcp add my-server -e API_KEY=value -- /path/to/server
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# List all configured servers
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claude mcp list
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# Remove a server
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claude mcp remove <name>
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```
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### Recommended MCP Servers for This Project
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1. **Playwright MCP** - Web testing and browser automation
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- Browser control, screenshots, automated testing
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- Install: `claude mcp add playwright -- npx -y @playwright/mcp@latest`
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2. **XcodeBuildMCP** - macOS/iOS development (Mac only)
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- Xcode build, test, project management
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- Install: `claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest`
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3. **Peekaboo MCP** - Visual analysis and screenshots (Mac only)
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- Take screenshots, analyze visual content with AI
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- Install: `claude mcp add peekaboo -- npx -y @steipete/peekaboo-mcp`
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4. **macOS Automator MCP** - System automation (Mac only)
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- Control macOS UI, automate system tasks
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- Install: `claude mcp add macos-automator -- npx -y macos-automator-mcp`
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5. **RepoPrompt** - Repository context management
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- Generate comprehensive codebase summaries
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- Install: `claude mcp add RepoPrompt -- /path/to/repoprompt_cli`
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6. **Zen MCP Server** - Advanced AI reasoning
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- Multi-model consensus, deep analysis, code review
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- Install: See setup instructions in zen-mcp-server repository
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### Configuration Scopes
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- **local** (default): Project-specific, private to you
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- **project**: Shared via `.mcp.json` file in project root
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- **user**: Available across all projects
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Use `-s` or `--scope` flag to specify scope:
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```bash
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claude mcp add -s project playwright -- npx -y @playwright/mcp@latest
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```
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## Alternative Tools for Complex Tasks
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### Gemini CLI
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For tasks requiring massive context windows (up to 2M tokens) or full codebase analysis:
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- Analyze entire repositories with `@` syntax for file inclusion
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- Useful for architecture reviews, finding implementations, security audits
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- Example: `gemini -p "@src/ @tests/ Is authentication properly implemented?"`
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- See `docs/gemini.md` for detailed usage and examples
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## Debugging and Logging
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### VibeTunnel Log Viewer (vtlog)
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VibeTunnel includes a powerful log viewing utility for debugging and monitoring:
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**Location**: `./scripts/vtlog.sh` (also available in `mac/scripts/vtlog.sh` and `ios/scripts/vtlog.sh`)
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**What it does**:
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- Views all VibeTunnel logs with full details (bypasses Apple's privacy redaction)
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- Shows logs from the entire stack: Web Frontend → Node.js Server → macOS System
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- Provides unified view of all components with clear prefixes
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**Common usage**:
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```bash
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# View recent logs (RECOMMENDED for debugging):
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./scripts/vtlog.sh -n 200 # Show last 200 lines
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./scripts/vtlog.sh -n 500 -s "error" # Search last 500 lines for "error"
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./scripts/vtlog.sh -e # Show only errors
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./scripts/vtlog.sh -c ServerManager # Show logs from specific component
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./scripts/vtlog.sh --server -e # Show server errors
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# Follow logs in real-time (AVOID in Claude Code - causes timeouts):
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./scripts/vtlog.sh -f # Follow logs in real-time - DO NOT USE for checking existing logs
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```
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**Important for Claude Code**: Always use `-n` to check a specific number of recent log lines. Do NOT use `-f` (follow mode) as it will block and timeout after 2 minutes. Follow mode is only useful when monitoring logs in a separate terminal while performing actions.
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**Log prefixes**:
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- `[FE]` - Frontend (browser) logs
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- `[SRV]` - Server-side logs from Node.js/Bun
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- `[ServerManager]`, `[SessionService]`, etc. - Native Mac app components
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## GitHub CLI Usage
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### Quick CI Debugging Commands
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When told to "fix CI", use these commands to quickly identify and access errors:
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**Step 1: Find Failed Runs**
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```bash
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# List recent CI runs and see their status
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gh run list --branch <branch-name> --limit 10
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# Quick check for failures on current branch
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git_branch=$(git branch --show-current) && gh run list --branch "$git_branch" --limit 5
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```
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**Step 2: Identify Failed Jobs**
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```bash
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# Find which job failed in a run
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gh run view <run-id> --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | .name'
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# Get all job statuses at a glance
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gh run view <run-id> --json jobs | jq -r '.jobs[] | "\(.name): \(.conclusion // .status)"'
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```
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**Step 3: Find Failed Steps**
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```bash
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# Find the exact failed step in a job
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gh run view <run-id> --json jobs | jq '.jobs[] | select(.conclusion == "failure") | .steps[] | select(.conclusion == "failure") | {name: .name, number: .number}'
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# Get failed step from a specific job
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gh run view <run-id> --json jobs | jq '.jobs[] | select(.name == "Mac CI / Build, Lint, and Test macOS") | .steps[] | select(.conclusion == "failure") | .name'
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```
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**Step 4: View Error Logs**
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```bash
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# View full logs (opens in browser)
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gh run view <run-id> --web
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# Download logs for a specific job
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gh run download <run-id> -n <job-name>
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# View logs in terminal (if run is complete)
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gh run view <run-id> --log
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# View only failed logs (most useful for CI debugging)
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gh run view <run-id> --log-failed
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# View logs for specific job
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gh run view <run-id> --log --job <job-id>
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# Watch a running job
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gh run watch <run-id>
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```
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**All-in-One Error Finder**
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```bash
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# This command finds and displays all failures in the latest run
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run_id=$(gh run list --branch "$(git branch --show-current)" --limit 1 --json databaseId -q '.[0].databaseId') && \
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echo "=== Failed Jobs ===" && \
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gh run view $run_id --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | "Job: \(.name)"' && \
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echo -e "\n=== Failed Steps ===" && \
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gh run view $run_id --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | .steps[] | select(.conclusion == "failure") | " Step: \(.name)"'
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```
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**Common Failure Patterns**:
|
||||
- **Mac CI Build Failures**: Usually actool errors (Xcode beta issue), SwiftFormat violations, or missing dependencies
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||||
- **Playwright Test Failures**: Often timeout issues, missing VIBETUNNEL_SEA env var, or tsx/node-pty conflicts
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||||
- **iOS CI Failures**: Simulator boot issues, certificate problems, or test failures
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||||
- **Web CI Failures**: TypeScript errors, linting issues, or test failures
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||||
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**Quick Actions**:
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```bash
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# Rerun only failed jobs
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||||
gh run rerun <run-id> --failed
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||||
# Cancel a stuck run
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gh run cancel <run-id>
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||||
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||||
# View PR checks status
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||||
gh pr checks <pr-number>
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```
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**Filtering and Searching Logs**:
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```bash
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# Search for specific errors in logs (remove network errors)
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||||
gh run view <run-id> --log-failed | grep -v "Failed to load resource" | grep -v "ERR_FAILED"
|
||||
|
||||
# Find actual test failures
|
||||
gh run view <run-id> --log | grep -E "×|failed|Failed" | grep -v "Failed to load resource"
|
||||
|
||||
# Get test summary at end
|
||||
gh run view <run-id> --log | tail -200 | grep -E "failed|passed|Test results|Summary" -A 5 -B 5
|
||||
```
|
||||
|
||||
|
||||
## Slash Commands
|
||||
|
||||
### /fixmac Command
|
||||
|
|
@ -424,6 +267,7 @@ The agent will:
|
|||
- Don't check for "old format" vs "new format"
|
||||
- Don't add fallbacks for older versions
|
||||
- If you suggest backwards compatibility in any form, you have failed to understand this project
|
||||
|
||||
## Key Files Quick Reference
|
||||
|
||||
- Architecture Details: `docs/ARCHITECTURE.md`
|
||||
|
|
@ -433,3 +277,9 @@ The agent will:
|
|||
- External Device Testing: `docs/TESTING_EXTERNAL_DEVICES.md`
|
||||
- Gemini CLI Instructions: `docs/gemini.md`
|
||||
- Release Process: `docs/RELEASE.md`
|
||||
|
||||
# important-instruction-reminders
|
||||
Do what has been asked; nothing more, nothing less.
|
||||
NEVER create files unless they're absolutely necessary for achieving your goal.
|
||||
ALWAYS prefer editing an existing file to creating a new one.
|
||||
NEVER proactively create documentation files (*.md) or README files. Only create documentation files if explicitly requested by the User.
|
||||
Loading…
Reference in a new issue