mirror of
https://github.com/samsonjs/vibetunnel.git
synced 2026-04-26 15:07:39 +00:00
Revert "fix: Remove workspace schemes - use project schemes via workspace"
This reverts commit 22f2d2bfca.
This commit is contained in:
parent
22f2d2bfca
commit
e5d2564cb9
5 changed files with 194 additions and 62 deletions
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@ -0,0 +1,88 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1540"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "788687F02DFF4FCB00B22C15"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel"
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ReferencedContainer = "container:mac/VibeTunnel-Mac.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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<TestableReference
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skipped = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8F43C6272C7596D70048FA02"
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BuildableName = "VibeTunnelTests.xctest"
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BlueprintName = "VibeTunnelTests"
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ReferencedContainer = "container:mac/VibeTunnel-Mac.xcodeproj">
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</BuildableReference>
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</TestableReference>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8F43C6162C7596D50048FA02"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel-Mac"
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ReferencedContainer = "container:mac/VibeTunnel-Mac.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8F43C6162C7596D50048FA02"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel-Mac"
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ReferencedContainer = "container:mac/VibeTunnel-Mac.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -0,0 +1,88 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1540"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8DD4CFC02C7597BE00F5A3C7"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel-iOS"
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ReferencedContainer = "container:ios/VibeTunnel-iOS.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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<TestableReference
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skipped = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8DD4CFD02C7597C000F5A3C7"
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BuildableName = "VibeTunnelTests.xctest"
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BlueprintName = "VibeTunnelTests"
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ReferencedContainer = "container:ios/VibeTunnel-iOS.xcodeproj">
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</BuildableReference>
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</TestableReference>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8DD4CFC02C7597BE00F5A3C7"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel-iOS"
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ReferencedContainer = "container:ios/VibeTunnel-iOS.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8DD4CFC02C7597BE00F5A3C7"
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BuildableName = "VibeTunnel.app"
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BlueprintName = "VibeTunnel-iOS"
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ReferencedContainer = "container:ios/VibeTunnel-iOS.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -74,33 +74,14 @@ struct AdvancedSettingsView: View {
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Text(error)
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.font(.caption)
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.foregroundColor(.red)
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} else if cliInstaller.isInstalled {
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Text("The 'vt' command line tool is installed at /usr/local/bin/vt")
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.font(.caption)
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.foregroundStyle(.secondary)
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} else {
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HStack(alignment: .center, spacing: 8) {
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if cliInstaller.isInstalled {
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Text("The 'vt' command line tool is installed at /usr/local/bin/vt")
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.font(.caption)
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.foregroundStyle(.secondary)
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} else {
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Text("Install the 'vt' command line tool to /usr/local/bin for terminal access.")
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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Spacer()
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Button(action: {
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showingVtConflictAlert = true
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}) {
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HStack(spacing: 4) {
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Text("Use a different name")
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.font(.caption)
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Image(systemName: "arrow.up.forward")
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.font(.system(size: 10))
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}
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}
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.buttonStyle(.plain)
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.foregroundColor(.accentColor)
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}
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Text("Install the 'vt' command line tool to /usr/local/bin for terminal access.")
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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}
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} header: {
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@ -178,14 +159,17 @@ struct AdvancedSettingsView: View {
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private var vtConflictMessage: String {
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"""
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You can install the VT bash script with a different name. For example:
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If 'vt' is already in use on your system, you can copy the VibeTunnel command script with a different name.
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cp "\(vtScriptPath)" /usr/local/bin/vterm && chmod +x /usr/local/bin/vterm
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Copy command:
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cp "\(vtScriptPath)" /usr/local/bin/vtunnel && chmod +x /usr/local/bin/vtunnel
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This will create 'vtunnel' as an alternative command name.
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"""
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}
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private func copyCommandToClipboard() {
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let command = "cp \"\(vtScriptPath)\" /usr/local/bin/vterm && chmod +x /usr/local/bin/vterm"
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let command = "cp \"\(vtScriptPath)\" /usr/local/bin/vtunnel && chmod +x /usr/local/bin/vtunnel"
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let pasteboard = NSPasteboard.general
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pasteboard.clearContents()
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pasteboard.setString(command, forType: .string)
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@ -201,8 +185,6 @@ private struct TerminalPreferenceSection: View {
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@State private var showingError = false
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@State private var errorMessage = ""
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@State private var errorTitle = "Terminal Launch Failed"
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@State private var showingVtConflictAlert = false
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@State private var vtConflictMessage = ""
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var body: some View {
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Section {
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@ -334,10 +316,4 @@ private struct TerminalPreferenceSection: View {
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Text(errorMessage)
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}
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}
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private func copyCommandToClipboard() {
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let pasteboard = NSPasteboard.general
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pasteboard.clearContents()
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pasteboard.setString(vtConflictMessage, forType: .string)
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}
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}
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@ -600,7 +600,7 @@ private struct PortConfigurationView: View {
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private let logger = Logger(subsystem: "sh.vibetunnel.vibetunnel", category: "PortConfiguration")
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var body: some View {
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VStack(alignment: .leading, spacing: 0) {
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VStack(alignment: .leading, spacing: 4) {
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HStack {
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Text("Server port:")
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Spacer()
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@ -737,12 +737,11 @@ private struct PortConfigurationView: View {
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.font(.caption)
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.foregroundColor(.red)
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}
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} else {
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Text("The server will automatically restart when the port is changed.")
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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Text("The server will automatically restart when the port is changed.")
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.font(.caption)
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.foregroundStyle(.secondary)
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.padding(.top, 4)
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}
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}
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@ -163,25 +163,6 @@ enum Terminal: String, CaseIterable {
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"""
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}
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// Special handling for Warp terminal
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if self == .warp {
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return """
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tell application "\(processName)"
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activate
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tell application "System Events"
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-- Create new window
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keystroke "n" using {command down}
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delay 0.5
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-- Paste command from clipboard
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keystroke "v" using {command down}
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delay 0.3
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-- Try numeric keypad Enter with small delay
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key code 76
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end tell
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end tell
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"""
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}
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// For other terminals, Cmd+N typically creates a new window
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return """
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tell application "\(processName)"
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