vibetunnel/ios/VibeTunnel/Services/BufferWebSocketClient.swift
Peter Steinberger 1ca7bbdfa5 cleanup
2025-06-20 12:54:51 +02:00

352 lines
11 KiB
Swift

import Foundation
/// Terminal event types that match the server's output.
enum TerminalWebSocketEvent {
case header(width: Int, height: Int)
case output(timestamp: Double, data: String)
case resize(timestamp: Double, dimensions: String)
case exit(code: Int)
}
/// Errors that can occur during WebSocket operations.
enum WebSocketError: Error {
case invalidURL
case connectionFailed
case invalidData
case invalidMagicByte
}
/// WebSocket client for real-time terminal buffer streaming.
///
/// BufferWebSocketClient establishes a WebSocket connection to the server
/// to receive terminal output and events in real-time. It handles automatic
/// reconnection, binary message parsing, and event distribution to subscribers.
@MainActor
@Observable
class BufferWebSocketClient: NSObject {
/// Magic byte for binary messages
private static let bufferMagicByte: UInt8 = 0xBF
private var webSocketTask: URLSessionWebSocketTask?
private let session = URLSession(configuration: .default)
private var subscriptions = [String: (TerminalWebSocketEvent) -> Void]()
private var reconnectTask: Task<Void, Never>?
private var reconnectAttempts = 0
private var isConnecting = false
private var pingTask: Task<Void, Never>?
// Observable properties
private(set) var isConnected = false
private(set) var connectionError: Error?
private var baseURL: URL? {
guard let config = UserDefaults.standard.data(forKey: "savedServerConfig"),
let serverConfig = try? JSONDecoder().decode(ServerConfig.self, from: config)
else {
return nil
}
return serverConfig.baseURL
}
func connect() {
guard !isConnecting else { return }
guard let baseURL else {
connectionError = WebSocketError.invalidURL
return
}
isConnecting = true
connectionError = nil
// Convert HTTP URL to WebSocket URL
var components = URLComponents(url: baseURL, resolvingAgainstBaseURL: false)
components?.scheme = baseURL.scheme == "https" ? "wss" : "ws"
components?.path = "/buffers"
guard let wsURL = components?.url else {
connectionError = WebSocketError.invalidURL
isConnecting = false
return
}
print("[BufferWebSocket] Connecting to \(wsURL)")
// Cancel existing task if any
webSocketTask?.cancel(with: .goingAway, reason: nil)
// Create request with authentication
var request = URLRequest(url: wsURL)
// Add authentication header if needed
if let config = UserDefaults.standard.data(forKey: "savedServerConfig"),
let serverConfig = try? JSONDecoder().decode(ServerConfig.self, from: config),
let authHeader = serverConfig.authorizationHeader
{
request.setValue(authHeader, forHTTPHeaderField: "Authorization")
}
// Create new WebSocket task
webSocketTask = session.webSocketTask(with: request)
webSocketTask?.resume()
// Start receiving messages
receiveMessage()
// Send initial ping to establish connection
Task {
do {
try await sendPing()
isConnected = true
isConnecting = false
reconnectAttempts = 0
startPingTask()
// Re-subscribe to all sessions
for sessionId in subscriptions.keys {
try await subscribe(to: sessionId)
}
} catch {
print("[BufferWebSocket] Connection failed: \(error)")
connectionError = error
isConnecting = false
scheduleReconnect()
}
}
}
private func receiveMessage() {
webSocketTask?.receive { [weak self] result in
guard let self else { return }
switch result {
case .success(let message):
Task { @MainActor in
self.handleMessage(message)
self.receiveMessage() // Continue receiving
}
case .failure(let error):
print("[BufferWebSocket] Receive error: \(error)")
Task { @MainActor in
self.handleDisconnection()
}
}
}
}
private func handleMessage(_ message: URLSessionWebSocketTask.Message) {
switch message {
case .data(let data):
handleBinaryMessage(data)
case .string(let text):
handleTextMessage(text)
@unknown default:
break
}
}
private func handleTextMessage(_ text: String) {
guard let data = text.data(using: .utf8),
let json = try? JSONSerialization.jsonObject(with: data) as? [String: Any]
else {
return
}
if let type = json["type"] as? String {
switch type {
case "ping":
// Respond with pong
Task {
try? await sendMessage(["type": "pong"])
}
case "error":
if let message = json["message"] as? String {
print("[BufferWebSocket] Server error: \(message)")
}
default:
print("[BufferWebSocket] Unknown message type: \(type)")
}
}
}
private func handleBinaryMessage(_ data: Data) {
guard data.count > 5 else { return }
var offset = 0
// Check magic byte
let magic = data[offset]
offset += 1
guard magic == Self.bufferMagicByte else {
print("[BufferWebSocket] Invalid magic byte: \(magic)")
return
}
// Read session ID length (4 bytes, little endian)
let sessionIdLength = data.withUnsafeBytes { bytes in
bytes.loadUnaligned(fromByteOffset: offset, as: UInt32.self).littleEndian
}
offset += 4
// Read session ID
guard data.count >= offset + Int(sessionIdLength) else { return }
let sessionIdData = data.subdata(in: offset..<(offset + Int(sessionIdLength)))
guard let sessionId = String(data: sessionIdData, encoding: .utf8) else { return }
offset += Int(sessionIdLength)
// Remaining data is the message payload
let messageData = data.subdata(in: offset..<data.count)
// Decode terminal event
if let event = decodeTerminalEvent(from: messageData),
let handler = subscriptions[sessionId]
{
handler(event)
}
}
private func decodeTerminalEvent(from data: Data) -> TerminalWebSocketEvent? {
// Decode the JSON payload from the binary message
do {
if let json = try JSONSerialization.jsonObject(with: data) as? [String: Any],
let type = json["type"] as? String
{
switch type {
case "header":
if let width = json["width"] as? Int,
let height = json["height"] as? Int
{
return .header(width: width, height: height)
}
case "output":
if let timestamp = json["timestamp"] as? Double,
let outputData = json["data"] as? String
{
return .output(timestamp: timestamp, data: outputData)
}
case "resize":
if let timestamp = json["timestamp"] as? Double,
let dimensions = json["dimensions"] as? String
{
return .resize(timestamp: timestamp, dimensions: dimensions)
}
case "exit":
let code = json["code"] as? Int ?? 0
return .exit(code: code)
default:
print("[BufferWebSocket] Unknown message type: \(type)")
}
}
} catch {
print("[BufferWebSocket] Failed to decode message: \(error)")
}
return nil
}
func subscribe(to sessionId: String, handler: @escaping (TerminalWebSocketEvent) -> Void) {
subscriptions[sessionId] = handler
Task {
try? await subscribe(to: sessionId)
}
}
private func subscribe(to sessionId: String) async throws {
try await sendMessage(["type": "subscribe", "sessionId": sessionId])
}
func unsubscribe(from sessionId: String) {
subscriptions.removeValue(forKey: sessionId)
Task {
try? await sendMessage(["type": "unsubscribe", "sessionId": sessionId])
}
}
private func sendMessage(_ message: [String: Any]) async throws {
guard let webSocketTask else {
throw WebSocketError.connectionFailed
}
let data = try JSONSerialization.data(withJSONObject: message)
guard let string = String(data: data, encoding: .utf8) else {
throw WebSocketError.invalidData
}
try await webSocketTask.send(.string(string))
}
private func sendPing() async throws {
try await sendMessage(["type": "ping"])
}
private func startPingTask() {
stopPingTask()
pingTask = Task { [weak self] in
while !Task.isCancelled {
try? await Task.sleep(nanoseconds: 30_000_000_000) // 30 seconds
if !Task.isCancelled {
try? await self?.sendPing()
}
}
}
}
private func stopPingTask() {
pingTask?.cancel()
pingTask = nil
}
private func handleDisconnection() {
isConnected = false
webSocketTask = nil
stopPingTask()
scheduleReconnect()
}
private func scheduleReconnect() {
guard reconnectTask == nil else { return }
let delay = min(pow(2.0, Double(reconnectAttempts)), 30.0)
reconnectAttempts += 1
print("[BufferWebSocket] Reconnecting in \(delay)s (attempt \(reconnectAttempts))")
reconnectTask = Task { @MainActor [weak self] in
let nanoseconds = UInt64(delay * 1_000_000_000)
try? await Task.sleep(nanoseconds: nanoseconds)
if !Task.isCancelled {
self?.reconnectTask = nil
self?.connect()
}
}
}
func disconnect() {
reconnectTask?.cancel()
reconnectTask = nil
stopPingTask()
webSocketTask?.cancel(with: .goingAway, reason: nil)
webSocketTask = nil
subscriptions.removeAll()
isConnected = false
}
deinit {
// Tasks will be cancelled automatically when the object is deallocated
// WebSocket task cleanup happens in disconnect()
}
}