vibetunnel/mac/scripts
Peter Steinberger 2f829215bc fix: correct SCRIPT_DIR detection for zsh compatibility in install-node.sh
The redundant SCRIPT_DIR assignment on line 20 used ${BASH_SOURCE[0]:-} which
would expand to an empty string in zsh, causing dirname "" to return the current
directory instead of the script's directory. This led to script failures when
not run from its own directory.

Since SCRIPT_DIR is already correctly set earlier (lines 11-15) with proper
zsh handling, the redundant line has been removed.
2025-07-06 03:38:47 +01:00
..
build-web-frontend.sh refactor: consolidate Node.js path setup into shared script and add fnm support 2025-07-06 11:09:32 +09:00
build.sh Integrate screencap functionality for remote screen sharing (#209) 2025-07-06 03:31:34 +01:00
calculate-web-hash.sh fish hashing 2025-06-25 05:14:16 +02:00
changelog-to-html.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
clean.sh Add logic to use custom node compiler 2025-06-22 11:53:15 +02:00
codesign-app.sh Work on new session logic 2025-06-20 19:22:02 +02:00
common.sh Burn everything with fire that is not node or swift. 2025-06-21 14:39:44 +02:00
copy-bun-executable.sh Add comprehensive server tests and switch to Biome linter (#73) 2025-06-24 18:51:38 +02:00
create-dmg.sh Improve release scripts based on beta 3 lessons learned 2025-06-23 04:57:35 +02:00
create-zip.sh Burn everything with fire that is not node or swift. 2025-06-21 14:39:44 +02:00
download-bun-binaries.sh update build scripts 2025-06-21 16:11:34 +02:00
extract-build-number.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
generate-appcast.sh Improve release scripts and add git app integration (#208) 2025-07-03 12:40:09 +01:00
generate-xcproj.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
install-bun.sh Make scripts ugly but resilient 2025-06-21 18:08:00 +02:00
install-node.sh fix: correct SCRIPT_DIR detection for zsh compatibility in install-node.sh 2025-07-06 03:38:47 +01:00
lint.sh Add SwiftLint and SwiftFormat Husky pre-commit hooks for iOS and mac (#165) 2025-07-01 06:24:59 +01:00
node-path-setup.sh cleanup 2025-07-06 11:32:16 +09:00
notarize-app.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
notarize-dmg.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
preflight-check.sh Add comprehensive server tests and switch to Biome linter (#73) 2025-06-24 18:51:38 +02:00
release-resume.sh Improve release scripts and add git app integration (#208) 2025-07-03 12:40:09 +01:00
release.sh Improve release scripts and add git app integration (#208) 2025-07-03 12:40:09 +01:00
setup-bun-prebuilts.sh Fix Xcode build scripts for Bun -> SEA transition. 2025-06-21 21:37:41 +02:00
sign-and-notarize.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
test-vt-aliases.sh fix: remove double shell-wrapping for aliases in vt script (#132) 2025-06-29 21:52:52 +01:00
test-vt-integration.sh fix: remove double shell-wrapping for aliases in vt script (#132) 2025-06-29 21:52:52 +01:00
update-appcast.sh Improve release scripts and add git app integration (#208) 2025-07-03 12:40:09 +01:00
verify-app.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
verify-appcast.sh Update scripts to look for appcast files in project root, not mac directory 2025-06-23 04:45:29 +02:00
version.sh refactor: major project restructuring - move macOS app to mac/ directory 2025-06-20 13:20:01 +02:00
vtlog.sh Integrate screencap functionality for remote screen sharing (#209) 2025-07-06 03:31:34 +01:00