vibetunnel/web/playwright.config.ts
2025-08-03 20:03:26 +02:00

132 lines
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4.8 KiB
TypeScript

import { defineConfig, devices } from '@playwright/test';
import { testConfig } from './src/test/playwright/test-config';
/**
* Playwright Test Configuration
* Read environment variables from file.
* https://github.com/motdotla/dotenv
*/
// import dotenv from 'dotenv';
// import path from 'path';
// dotenv.config({ path: path.resolve(__dirname, '.env') });
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
testDir: './src/test/playwright',
/* Global setup */
globalSetup: require.resolve('./src/test/playwright/global-setup.ts'),
globalTeardown: require.resolve('./src/test/playwright/global-teardown.ts'),
/* Run tests in files in parallel */
fullyParallel: true, // Enable parallel execution for better performance
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 2 : 0,
/* Parallel workers configuration */
workers: (() => {
if (process.env.PLAYWRIGHT_WORKERS) {
const parsed = parseInt(process.env.PLAYWRIGHT_WORKERS, 10);
// Validate the parsed value
if (!isNaN(parsed) && parsed > 0) {
return parsed;
}
console.warn(`Invalid PLAYWRIGHT_WORKERS value: "${process.env.PLAYWRIGHT_WORKERS}". Using default.`);
}
// Default: 1 worker in CI to prevent race conditions, auto-detect locally
// This ensures test groups run sequentially, preventing session conflicts
return process.env.CI ? 1 : undefined;
})(),
/* Test timeout - reduced for faster failure detection */
timeout: process.env.CI ? 20 * 1000 : 10 * 1000, // 20s on CI, 10s locally
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: [
['html', { open: 'never' }],
process.env.CI ? ['github'] : ['list'],
],
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL: testConfig.baseURL,
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: 'on-first-retry',
/* Take screenshot on failure */
screenshot: 'only-on-failure',
/* Capture video on failure */
video: process.env.CI ? 'retain-on-failure' : 'off',
/* Maximum time each action can take - reduced for faster feedback */
actionTimeout: process.env.CI ? 5000 : 3000, // 5s on CI, 3s locally
/* Navigation timeout - reduced for faster page load detection */
navigationTimeout: process.env.CI ? 10000 : 5000, // 10s on CI, 5s locally
/* Run in headless mode for better performance */
headless: true,
/* Viewport size */
viewport: { width: 1280, height: 1200 },
/* Ignore HTTPS errors */
ignoreHTTPSErrors: true,
/* Browser launch options for better performance */
launchOptions: {
args: [
'--disable-web-security',
'--disable-features=IsolateOrigins,site-per-process',
'--disable-dev-shm-usage',
'--no-sandbox',
'--disable-blink-features=AutomationControlled',
'--disable-extensions',
'--disable-plugins',
'--disable-images', // Don't load images for faster tests
'--disable-javascript-harmony-shipping',
'--disable-background-timer-throttling',
'--disable-renderer-backgrounding',
'--disable-features=TranslateUI',
'--disable-ipc-flooding-protection',
],
},
},
/* Configure single browser project */
projects: [
{
name: 'chromium',
use: { ...devices['Desktop Chrome'] },
testIgnore: [
'**/git-status-badge-debug.spec.ts', // Skip debug-only tests
],
},
],
/* Run your local dev server before starting the tests */
webServer: {
command: `node scripts/test-server.js --no-auth --port ${testConfig.port}`, // Use test server script
port: testConfig.port,
reuseExistingServer: !process.env.CI, // Reuse server locally for faster test runs
stdout: process.env.CI ? 'inherit' : 'ignore', // Reduce noise locally
stderr: process.env.CI ? 'inherit' : 'pipe', // Show errors in CI for debugging
timeout: 20 * 1000, // 20 seconds for server startup - reduced for faster feedback
cwd: process.cwd(), // Ensure we're in the right directory
env: (() => {
const env = { ...process.env };
// Keep VIBETUNNEL_SEA if it's set in CI, as we now use the native executable for tests
// In local development, it will be undefined and tests will use TypeScript compilation
return {
...env,
NODE_ENV: 'test',
VIBETUNNEL_DISABLE_PUSH_NOTIFICATIONS: 'true',
SUPPRESS_CLIENT_ERRORS: 'true',
SHELL: '/bin/bash',
TERM: 'xterm',
};
})(),
},
});