vibetunnel/mac/scripts/build-bun-executable.sh
Mario Zechner e912b65c9e Fix Node.js detection in build-bun-executable.sh for Xcode builds
Add common Node.js installation paths to PATH including Homebrew, NVM, n, and MacPorts locations. This matches the approach used in build-web-frontend.sh and ensures the script can find Node.js when running in Xcode's restricted environment.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-22 04:04:52 +02:00

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#!/bin/bash
#
# Build and copy Node.js SEA executable and native modules to the app bundle
# ARM64 only - VibeTunnel requires Apple Silicon
#
set -euo pipefail
# Add common Node.js installation paths to PATH
# Homebrew on Apple Silicon
if [ -d "/opt/homebrew/bin" ]; then
export PATH="/opt/homebrew/bin:$PATH"
fi
# Homebrew on Intel Macs
if [ -d "/usr/local/bin" ]; then
export PATH="/usr/local/bin:$PATH"
fi
# NVM default location
if [ -s "$HOME/.nvm/nvm.sh" ]; then
export NVM_DIR="$HOME/.nvm"
. "$NVM_DIR/nvm.sh"
fi
# Node Version Manager (n)
if [ -d "/usr/local/n/versions" ]; then
export PATH="/usr/local/bin:$PATH"
fi
# MacPorts
if [ -d "/opt/local/bin" ]; then
export PATH="/opt/local/bin:$PATH"
fi
# Export CI environment variable to prevent interactive prompts
export CI=true
# Colors for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
NC='\033[0m' # No Color
# Script directory
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_ROOT="$SCRIPT_DIR/../.."
WEB_DIR="$PROJECT_ROOT/web"
NATIVE_DIR="$WEB_DIR/native"
# Destination from Xcode (passed as argument or use BUILT_PRODUCTS_DIR)
if [ $# -eq 0 ]; then
if [ -z "${BUILT_PRODUCTS_DIR:-}" ]; then
echo -e "${RED}Error: No destination path provided and BUILT_PRODUCTS_DIR not set${NC}"
exit 1
fi
DEST_RESOURCES="${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"
else
DEST_RESOURCES="$1"
fi
echo -e "${GREEN}Building and copying Node.js SEA executable (ARM64 only)...${NC}"
# Change to web directory
cd "$WEB_DIR"
# Check if native directory exists, if not use prebuilts
if [ ! -d "$NATIVE_DIR" ] || [ ! -f "$NATIVE_DIR/vibetunnel" ]; then
echo -e "${YELLOW}Native directory not found. Checking for prebuilt binaries...${NC}"
# Use prebuilt binaries if available
PREBUILTS_DIR="$PROJECT_ROOT/mac/Resources/BunPrebuilts"
ARCH=$(uname -m)
if [ "$ARCH" != "arm64" ]; then
echo -e "${RED}Error: VibeTunnel requires Apple Silicon (ARM64)${NC}"
exit 1
fi
if [ -d "$PREBUILTS_DIR/arm64" ] && [ -f "$PREBUILTS_DIR/arm64/vibetunnel" ]; then
echo -e "${GREEN}Using prebuilt binaries for ARM64${NC}"
mkdir -p "$NATIVE_DIR"
cp "$PREBUILTS_DIR/arm64/vibetunnel" "$NATIVE_DIR/"
cp "$PREBUILTS_DIR/arm64/pty.node" "$NATIVE_DIR/"
cp "$PREBUILTS_DIR/arm64/spawn-helper" "$NATIVE_DIR/"
chmod +x "$NATIVE_DIR/vibetunnel"
chmod +x "$NATIVE_DIR/spawn-helper"
else
# Try to build with Node.js
echo -e "${YELLOW}Prebuilt binaries not found. Attempting to build...${NC}"
# Check if build-native.js exists
if [ -f "build-native.js" ]; then
# Use Node.js to build
if command -v node &> /dev/null; then
echo "Using Node.js to build SEA executable..."
echo "Using Node.js version: $(node --version)"
echo "PATH: $PATH"
node build-native.js
else
echo -e "${RED}Error: Node.js not found in PATH${NC}"
echo -e "${RED}PATH is: $PATH${NC}"
echo -e "${RED}Please install Node.js 20+ or ensure prebuilt binaries are available in:${NC}"
echo -e "${RED} $PREBUILTS_DIR/arm64/${NC}"
exit 1
fi
else
echo -e "${RED}Error: build-native.js not found and no prebuilt binaries available${NC}"
exit 1
fi
fi
fi
# Verify native files exist
if [ ! -f "$NATIVE_DIR/vibetunnel" ]; then
echo -e "${RED}Error: Executable not found at $NATIVE_DIR/vibetunnel${NC}"
exit 1
fi
# Copy executable
echo "Copying executable to app bundle..."
cp "$NATIVE_DIR/vibetunnel" "$DEST_RESOURCES/"
chmod +x "$DEST_RESOURCES/vibetunnel"
# Copy native modules
if [ -f "$NATIVE_DIR/pty.node" ]; then
echo "Copying pty.node..."
cp "$NATIVE_DIR/pty.node" "$DEST_RESOURCES/"
else
echo -e "${RED}Error: pty.node not found${NC}"
exit 1
fi
if [ -f "$NATIVE_DIR/spawn-helper" ]; then
echo "Copying spawn-helper..."
cp "$NATIVE_DIR/spawn-helper" "$DEST_RESOURCES/"
chmod +x "$DEST_RESOURCES/spawn-helper"
else
echo -e "${RED}Error: spawn-helper not found${NC}"
exit 1
fi
echo -e "${GREEN}✓ Executable and native modules copied successfully${NC}"
# Verify the files
echo "Verifying copied files:"
ls -la "$DEST_RESOURCES/vibetunnel" || echo "vibetunnel not found!"
ls -la "$DEST_RESOURCES/pty.node" || echo "pty.node not found!"
ls -la "$DEST_RESOURCES/spawn-helper" || echo "spawn-helper not found!"
echo ""
echo -e "${GREEN}Note: VibeTunnel requires Apple Silicon (M1/M2/M3) Macs.${NC}"