vibetunnel/mac/VibeTunnel/Core/Services/SessionService.swift

273 lines
10 KiB
Swift

import Foundation
import Observation
/// Service for managing session-related API operations.
///
/// Provides high-level methods for interacting with terminal sessions through
/// the server API, including renaming and terminating sessions. Handles authentication
/// and error management for all session-related operations.
@MainActor
@Observable
final class SessionService {
private let serverManager: ServerManager
private let sessionMonitor: SessionMonitor
init(serverManager: ServerManager, sessionMonitor: SessionMonitor) {
self.serverManager = serverManager
self.sessionMonitor = sessionMonitor
}
/// Rename a session
func renameSession(sessionId: String, to newName: String) async throws {
let trimmedName = newName.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmedName.isEmpty else {
throw SessionServiceError.invalidName
}
guard let url =
URL(string: "\(URLConstants.localServerBase):\(serverManager.port)\(APIEndpoints.sessions)/\(sessionId)")
else {
throw SessionServiceError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "PATCH"
request.setValue(NetworkConstants.contentTypeJSON, forHTTPHeaderField: NetworkConstants.contentTypeHeader)
request.setValue(NetworkConstants.localhost, forHTTPHeaderField: NetworkConstants.hostHeader)
try serverManager.authenticate(request: &request)
let body = ["name": trimmedName]
request.httpBody = try JSONEncoder().encode(body)
let (_, response) = try await URLSession.shared.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
httpResponse.statusCode == 200
else {
throw SessionServiceError.requestFailed(statusCode: (response as? HTTPURLResponse)?.statusCode ?? -1)
}
// Force refresh the session monitor to see the update immediately
await sessionMonitor.refresh()
}
/// Terminate a session
///
/// This method performs a two-step termination process:
/// 1. Sends a DELETE request to the server to kill the process
/// 2. Closes the terminal window if it was opened by VibeTunnel
///
/// The window closing step is crucial for user experience - it prevents
/// the accumulation of empty terminal windows after killing processes.
/// However, it only closes windows that VibeTunnel opened via AppleScript,
/// not windows from external `vt` attachments.
///
/// - Parameter sessionId: The ID of the session to terminate
/// - Throws: `SessionServiceError` if the termination request fails
///
/// - Note: The server implements graceful termination (SIGTERM SIGKILL)
/// with a 3-second timeout before force-killing processes.
func terminateSession(sessionId: String) async throws {
guard let url =
URL(string: "\(URLConstants.localServerBase):\(serverManager.port)\(APIEndpoints.sessions)/\(sessionId)")
else {
throw SessionServiceError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "DELETE"
request.setValue(NetworkConstants.localhost, forHTTPHeaderField: NetworkConstants.hostHeader)
try serverManager.authenticate(request: &request)
let (_, response) = try await URLSession.shared.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
httpResponse.statusCode == 200 || httpResponse.statusCode == 204
else {
throw SessionServiceError.requestFailed(statusCode: (response as? HTTPURLResponse)?.statusCode ?? -1)
}
// After successfully terminating the session, close the window if we opened it.
// This is the key feature that prevents orphaned terminal windows.
//
// Why this matters:
// - Simple commands (like `ls`) exit naturally and close their windows
// - Long-running processes (like `claude`) leave windows open when killed
// - This ensures consistent behavior - windows always close when sessions end
//
// The check inside closeWindowIfOpenedByUs ensures we only close windows
// that VibeTunnel created, not externally attached sessions.
_ = await MainActor.run {
WindowTracker.shared.closeWindowIfOpenedByUs(for: sessionId)
}
// The session monitor will automatically update via its polling mechanism
}
/// Send input text to a session
func sendInput(to sessionId: String, text: String) async throws {
guard serverManager.isRunning else {
throw SessionServiceError.serverNotRunning
}
guard let url =
URL(
string: "\(URLConstants.localServerBase):\(serverManager.port)\(APIEndpoints.sessions)/\(sessionId)/input"
)
else {
throw SessionServiceError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue(NetworkConstants.contentTypeJSON, forHTTPHeaderField: NetworkConstants.contentTypeHeader)
request.setValue(NetworkConstants.localhost, forHTTPHeaderField: NetworkConstants.hostHeader)
try serverManager.authenticate(request: &request)
let body = ["text": text]
request.httpBody = try JSONEncoder().encode(body)
let (_, response) = try await URLSession.shared.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
httpResponse.statusCode == 200 || httpResponse.statusCode == 204
else {
throw SessionServiceError.requestFailed(statusCode: (response as? HTTPURLResponse)?.statusCode ?? -1)
}
}
/// Send a key command to a session
func sendKey(to sessionId: String, key: String) async throws {
guard serverManager.isRunning else {
throw SessionServiceError.serverNotRunning
}
guard let url =
URL(
string: "\(URLConstants.localServerBase):\(serverManager.port)\(APIEndpoints.sessions)/\(sessionId)/input"
)
else {
throw SessionServiceError.invalidURL
}
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue(NetworkConstants.contentTypeJSON, forHTTPHeaderField: NetworkConstants.contentTypeHeader)
request.setValue(NetworkConstants.localhost, forHTTPHeaderField: NetworkConstants.hostHeader)
try serverManager.authenticate(request: &request)
let body = ["key": key]
request.httpBody = try JSONEncoder().encode(body)
let (_, response) = try await URLSession.shared.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
httpResponse.statusCode == 200 || httpResponse.statusCode == 204
else {
throw SessionServiceError.requestFailed(statusCode: (response as? HTTPURLResponse)?.statusCode ?? -1)
}
}
/// Create a new session
func createSession(
command: [String],
workingDir: String,
name: String? = nil,
titleMode: String = "dynamic",
spawnTerminal: Bool = false,
cols: Int = 120,
rows: Int = 30
)
async throws -> String
{
guard serverManager.isRunning else {
throw SessionServiceError.serverNotRunning
}
guard let url = URL(string: "\(URLConstants.localServerBase):\(serverManager.port)\(APIEndpoints.sessions)")
else {
throw SessionServiceError.invalidURL
}
var body: [String: Any] = [
"command": command,
"workingDir": workingDir,
"titleMode": titleMode
]
if let name = name?.trimmingCharacters(in: .whitespacesAndNewlines), !name.isEmpty {
body["name"] = name
}
if spawnTerminal {
body["spawn_terminal"] = true
} else {
// Web sessions need terminal dimensions
body["cols"] = cols
body["rows"] = rows
}
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue(NetworkConstants.contentTypeJSON, forHTTPHeaderField: NetworkConstants.contentTypeHeader)
request.setValue(NetworkConstants.localhost, forHTTPHeaderField: NetworkConstants.hostHeader)
try serverManager.authenticate(request: &request)
request.httpBody = try JSONSerialization.data(withJSONObject: body)
let (data, response) = try await URLSession.shared.data(for: request)
guard let httpResponse = response as? HTTPURLResponse,
httpResponse.statusCode == 200
else {
var errorMessage = "Failed to create session"
if let errorData = try? JSONSerialization.jsonObject(with: data) as? [String: Any],
let error = errorData["error"] as? String
{
errorMessage = error
}
throw SessionServiceError.createFailed(message: errorMessage)
}
guard let json = try? JSONSerialization.jsonObject(with: data) as? [String: Any],
let sessionId = json["sessionId"] as? String
else {
throw SessionServiceError.invalidResponse
}
// Refresh session list
await sessionMonitor.refresh()
return sessionId
}
}
/// Errors that can occur during session service operations
/// Errors that can occur during session service operations.
///
/// Provides detailed error cases for session management failures,
/// including validation errors, network issues, and server state problems.
enum SessionServiceError: LocalizedError {
case invalidName
case invalidURL
case serverNotRunning
case requestFailed(statusCode: Int)
case createFailed(message: String)
case invalidResponse
var errorDescription: String? {
switch self {
case .invalidName:
ErrorMessages.sessionNameEmpty
case .invalidURL:
ErrorMessages.invalidServerURL
case .serverNotRunning:
ErrorMessages.serverNotRunning
case .requestFailed(let statusCode):
"Request failed with status code: \(statusCode)"
case .createFailed(let message):
message
case .invalidResponse:
ErrorMessages.invalidServerResponse
}
}
}