mirror of
https://github.com/samsonjs/vibetunnel.git
synced 2026-04-02 10:45:57 +00:00
252 lines
No EOL
7.6 KiB
Bash
Executable file
252 lines
No EOL
7.6 KiB
Bash
Executable file
#!/bin/bash
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#
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# Build script for Node.js VibeTunnel server bundle
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# This script creates a standalone Node.js server package for the Mac app
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#
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set -euo pipefail
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# Colors for output
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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NC='\033[0m' # No Color
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# Script directory
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SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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PROJECT_ROOT="$SCRIPT_DIR/../.."
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WEB_DIR="$PROJECT_ROOT/web"
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# Store in a temporary location outside of Xcode's Resources
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TEMP_DIR="$SCRIPT_DIR/../.build-cache"
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NODE_SERVER_DIR="$TEMP_DIR/node-server"
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NODE_BIN="$TEMP_DIR/node/node"
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# Check if bundled node exists
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if [ ! -f "$NODE_BIN" ]; then
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echo -e "${YELLOW}Warning: Bundled Node.js not found. Using system Node.js.${NC}"
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NODE_BIN="node"
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NPM_BIN="npm"
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NPX_BIN="npx"
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else
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# Use bundled Node.js for compatibility
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NODE_DIR="$(dirname "$NODE_BIN")"
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NPM_BIN="$NODE_BIN $NODE_DIR/lib/node_modules/npm/bin/npm-cli.js"
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NPX_BIN="$NODE_BIN $NODE_DIR/lib/node_modules/npm/bin/npx-cli.js"
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fi
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echo -e "${GREEN}Building Node.js VibeTunnel server bundle...${NC}"
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# Check if web directory exists
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if [ ! -d "$WEB_DIR" ]; then
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echo -e "${RED}Error: Web directory not found at $WEB_DIR${NC}"
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exit 1
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fi
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# Clean previous build
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if [ -d "$NODE_SERVER_DIR" ]; then
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echo "Cleaning previous build..."
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rm -rf "$NODE_SERVER_DIR"
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fi
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# Create server directory structure
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mkdir -p "$NODE_SERVER_DIR"
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mkdir -p "$NODE_SERVER_DIR/dist"
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mkdir -p "$NODE_SERVER_DIR/public"
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# Change to web directory
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cd "$WEB_DIR"
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# Install dependencies if needed
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if [ ! -d "node_modules" ]; then
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echo "Installing dependencies..."
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# Ensure npm can find node
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if [ -f "$NODE_BIN" ] && [ "$NODE_BIN" != "node" ]; then
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export PATH="$(dirname "$NODE_BIN"):$PATH"
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else
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export PATH="/usr/local/bin:/opt/homebrew/bin:$PATH"
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fi
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$NPM_BIN ci
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fi
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# Build TypeScript
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echo "Compiling TypeScript..."
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# Use the web directory's built files instead of compiling here
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if [ ! -d "$WEB_DIR/dist" ]; then
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echo -e "${YELLOW}Warning: dist directory not found. Running npm run build:server...${NC}"
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cd "$WEB_DIR"
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# Use the bundled npm if available, otherwise use system npm
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if [ -f "$NODE_BIN" ] && [ "$NODE_BIN" != "node" ]; then
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# Use bundled npm with explicit node path
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echo "Using bundled Node.js for TypeScript compilation..."
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export PATH="$(dirname "$NODE_BIN"):$PATH"
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$NPM_BIN run build:server || {
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echo -e "${RED}Failed to build TypeScript server${NC}"
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exit 1
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}
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else
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# Try system npm with common paths
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echo "Using system Node.js for TypeScript compilation..."
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export PATH="/usr/local/bin:/opt/homebrew/bin:$PATH"
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if command -v npm &> /dev/null; then
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npm run build:server || {
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echo -e "${RED}Failed to build TypeScript server${NC}"
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exit 1
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}
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else
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echo -e "${RED}Error: npm not found. Please ensure Node.js is installed or dist directory exists${NC}"
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echo -e "${YELLOW}You can pre-build the server by running 'npm run build:server' in the web directory${NC}"
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exit 1
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fi
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fi
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fi
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# Ensure we're in the web directory for copying files
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cd "$WEB_DIR"
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# Copy server files
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echo "Copying server files..."
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if [ -f "dist/server.js" ]; then
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cp dist/server.js "$NODE_SERVER_DIR/dist/"
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cp dist/server.js.map "$NODE_SERVER_DIR/dist/" 2>/dev/null || true
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fi
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if [ -d "dist/server" ]; then
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cp -r dist/server "$NODE_SERVER_DIR/dist/"
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fi
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# Copy public files (static assets)
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echo "Copying static assets..."
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if [ -d "public" ]; then
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cp -r public/* "$NODE_SERVER_DIR/public/" 2>/dev/null || true
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else
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echo "Warning: public directory not found, skipping static assets"
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fi
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# Create minimal package.json for the server
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echo "Creating server package.json..."
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cat > "$NODE_SERVER_DIR/package.json" << EOF
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{
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"name": "vibetunnel-server",
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"version": "1.0.0",
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"main": "dist/server.js",
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"scripts": {
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"start": "node dist/server.js"
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},
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"dependencies": {
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"@homebridge/node-pty-prebuilt-multiarch": "^0.12.0",
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"@xterm/headless": "^5.5.0",
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"chalk": "^4.1.2",
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"express": "^4.19.2",
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"lit": "^3.3.0",
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"signal-exit": "^4.1.0",
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"ws": "^8.18.2",
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"uuid": "^11.1.0"
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}
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}
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EOF
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# Install production dependencies only
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echo "Installing production dependencies..."
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cd "$NODE_SERVER_DIR"
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# CRITICAL: Ensure we use the bundled Node.js for everything
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# This prevents version mismatches with native modules
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export PATH="$NODE_DIR:$PATH"
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export NODE="$NODE_BIN"
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# Install with the bundled npm, ignoring scripts to skip compilation
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"$NODE_BIN" "$NODE_DIR/lib/node_modules/npm/bin/npm-cli.js" install --production --no-audit --no-fund --ignore-scripts
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# Install prebuilt binaries for node-pty manually
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echo "Installing prebuilt binaries for node-pty..."
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if [ -d "node_modules/@homebridge/node-pty-prebuilt-multiarch" ]; then
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cd node_modules/@homebridge/node-pty-prebuilt-multiarch
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# Determine Node ABI version (v115 for Node 20)
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NODE_ABI="v115"
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ARCH=$(uname -m)
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if [ "$ARCH" = "arm64" ]; then
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PTY_ARCH="arm64"
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else
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PTY_ARCH="x64"
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fi
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# Download prebuilt binary
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PREBUILT_URL="https://github.com/homebridge/node-pty-prebuilt-multiarch/releases/download/v0.12.0/node-pty-prebuilt-multiarch-v0.12.0-node-${NODE_ABI}-darwin-${PTY_ARCH}.tar.gz"
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echo "Downloading prebuilt binary from $PREBUILT_URL..."
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if curl -L -o prebuilt.tar.gz "$PREBUILT_URL" 2>/dev/null; then
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tar -xzf prebuilt.tar.gz
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rm prebuilt.tar.gz
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echo "✓ Prebuilt binary installed successfully"
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else
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echo "Warning: Could not download prebuilt binary for node-pty"
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fi
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cd "$NODE_SERVER_DIR"
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else
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echo "Warning: node-pty module not found"
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fi
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# Clean up unnecessary files
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echo "Cleaning up..."
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find node_modules -name "*.md" -type f -delete
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find node_modules -name "*.txt" -type f -delete
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find node_modules -name "test" -type d -exec rm -rf {} + 2>/dev/null || true
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find node_modules -name "tests" -type d -exec rm -rf {} + 2>/dev/null || true
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find node_modules -name "example" -type d -exec rm -rf {} + 2>/dev/null || true
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find node_modules -name "examples" -type d -exec rm -rf {} + 2>/dev/null || true
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find node_modules -name ".github" -type d -exec rm -rf {} + 2>/dev/null || true
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# Create server launch script
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echo "Creating server launcher..."
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cat > "$NODE_SERVER_DIR/server.js" << 'EOF'
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#!/usr/bin/env node
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// VibeTunnel Node.js Server Launcher
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// This script ensures proper environment setup before launching the main server
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const path = require('path');
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const { spawn } = require('child_process');
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// Set up environment
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process.env.NODE_ENV = process.env.NODE_ENV || 'production';
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// Ensure PORT is set
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if (!process.env.PORT) {
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process.env.PORT = '4020';
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}
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// Launch the actual server
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const serverPath = path.join(__dirname, 'dist', 'server.js');
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const server = spawn(process.execPath, [serverPath], {
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stdio: 'inherit',
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env: process.env
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});
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// Handle signals
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process.on('SIGTERM', () => {
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server.kill('SIGTERM');
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});
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process.on('SIGINT', () => {
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server.kill('SIGINT');
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});
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server.on('exit', (code) => {
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process.exit(code);
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});
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EOF
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chmod +x "$NODE_SERVER_DIR/server.js"
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# Calculate bundle size
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BUNDLE_SIZE=$(du -sh "$NODE_SERVER_DIR" | cut -f1)
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echo -e "${GREEN}✓ Node.js server bundle created successfully!${NC}"
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echo -e " Location: $NODE_SERVER_DIR"
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echo -e " Size: $BUNDLE_SIZE"
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echo ""
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echo -e "${YELLOW}Note: This bundle requires a Node.js runtime to execute.${NC}"
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echo -e "${YELLOW}The Mac app will need to either bundle Node.js or use system Node.js.${NC}" |