mirror of
https://github.com/samsonjs/vibetunnel.git
synced 2026-03-25 09:25:50 +00:00
224 lines
7.7 KiB
Swift
224 lines
7.7 KiB
Swift
import Foundation
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import Observation
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/// Request body for creating a new session
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struct SessionCreateRequest: Encodable {
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let command: [String]
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let workingDir: String
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let titleMode: String
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let name: String?
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let spawnTerminal: Bool?
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let cols: Int?
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let rows: Int?
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let gitRepoPath: String?
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let gitBranch: String?
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enum CodingKeys: String, CodingKey {
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case command
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case workingDir
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case titleMode
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case name
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case spawnTerminal = "spawn_terminal"
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case cols
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case rows
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case gitRepoPath
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case gitBranch
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}
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func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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try container.encode(command, forKey: .command)
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try container.encode(workingDir, forKey: .workingDir)
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try container.encode(titleMode, forKey: .titleMode)
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// Only encode optional values if they're present
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try container.encodeIfPresent(name, forKey: .name)
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try container.encodeIfPresent(spawnTerminal, forKey: .spawnTerminal)
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try container.encodeIfPresent(cols, forKey: .cols)
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try container.encodeIfPresent(rows, forKey: .rows)
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try container.encodeIfPresent(gitRepoPath, forKey: .gitRepoPath)
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try container.encodeIfPresent(gitBranch, forKey: .gitBranch)
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}
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}
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/// Service for managing session-related API operations.
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///
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/// Provides high-level methods for interacting with terminal sessions through
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/// the server API, including renaming and terminating sessions. Handles authentication
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/// and error management for all session-related operations.
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@MainActor
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@Observable
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final class SessionService {
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private let serverManager: ServerManager
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private let sessionMonitor: SessionMonitor
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init(serverManager: ServerManager, sessionMonitor: SessionMonitor) {
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self.serverManager = serverManager
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self.sessionMonitor = sessionMonitor
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}
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/// Rename a session
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func renameSession(sessionId: String, to newName: String) async throws {
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let trimmedName = newName.trimmingCharacters(in: .whitespacesAndNewlines)
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guard !trimmedName.isEmpty else {
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throw SessionServiceError.invalidName
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}
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let body = ["name": trimmedName]
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try await serverManager.performVoidRequest(
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endpoint: "\(APIEndpoints.sessions)/\(sessionId)",
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method: "PATCH",
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body: body
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)
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// Force refresh the session monitor to see the update immediately
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await sessionMonitor.refresh()
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}
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/// Terminate a session
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///
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/// This method performs a two-step termination process:
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/// 1. Sends a DELETE request to the server to kill the process
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/// 2. Closes the terminal window if it was opened by VibeTunnel
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///
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/// The window closing step is crucial for user experience - it prevents
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/// the accumulation of empty terminal windows after killing processes.
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/// However, it only closes windows that VibeTunnel opened via AppleScript,
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/// not windows from external `vt` attachments.
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///
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/// - Parameter sessionId: The ID of the session to terminate
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/// - Throws: `SessionServiceError` if the termination request fails
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///
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/// - Note: The server implements graceful termination (SIGTERM → SIGKILL)
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/// with a 3-second timeout before force-killing processes.
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func terminateSession(sessionId: String) async throws {
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try await serverManager.performVoidRequest(
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endpoint: "\(APIEndpoints.sessions)/\(sessionId)",
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method: "DELETE"
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)
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// After successfully terminating the session, close the window if we opened it.
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// This is the key feature that prevents orphaned terminal windows.
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//
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// Why this matters:
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// - Simple commands (like `ls`) exit naturally and close their windows
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// - Long-running processes (like `claude`) leave windows open when killed
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// - This ensures consistent behavior - windows always close when sessions end
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//
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// The check inside closeWindowIfOpenedByUs ensures we only close windows
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// that VibeTunnel created, not externally attached sessions.
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_ = await MainActor.run {
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WindowTracker.shared.closeWindowIfOpenedByUs(for: sessionId)
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}
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// The session monitor will automatically update via its polling mechanism
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}
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/// Send input text to a session
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func sendInput(to sessionId: String, text: String) async throws {
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guard serverManager.isRunning else {
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throw SessionServiceError.serverNotRunning
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}
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let body = ["text": text]
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try await serverManager.performVoidRequest(
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endpoint: "\(APIEndpoints.sessions)/\(sessionId)/input",
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method: "POST",
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body: body
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)
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}
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/// Send a key command to a session
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func sendKey(to sessionId: String, key: String) async throws {
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guard serverManager.isRunning else {
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throw SessionServiceError.serverNotRunning
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}
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let body = ["key": key]
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try await serverManager.performVoidRequest(
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endpoint: "\(APIEndpoints.sessions)/\(sessionId)/input",
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method: "POST",
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body: body
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)
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}
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/// Create a new session
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func createSession(
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command: [String],
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workingDir: String,
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name: String? = nil,
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titleMode: String = "dynamic",
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spawnTerminal: Bool = false,
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cols: Int = 120,
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rows: Int = 30,
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gitRepoPath: String? = nil,
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gitBranch: String? = nil
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)
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async throws -> String
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{
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guard serverManager.isRunning else {
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throw SessionServiceError.serverNotRunning
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}
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// Trim the name if provided
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let trimmedName = name?.trimmingCharacters(in: .whitespacesAndNewlines)
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let finalName = (trimmedName?.isEmpty ?? true) ? nil : trimmedName
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// Create the strongly-typed request
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let requestBody = SessionCreateRequest(
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command: command,
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workingDir: workingDir,
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titleMode: titleMode,
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name: finalName,
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spawnTerminal: spawnTerminal ? true : nil,
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cols: spawnTerminal ? nil : cols,
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rows: spawnTerminal ? nil : rows,
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gitRepoPath: gitRepoPath,
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gitBranch: gitBranch
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)
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// Use performRequest to create the session
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let createResponse = try await serverManager.performRequest(
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endpoint: APIEndpoints.sessions,
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method: "POST",
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body: requestBody,
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responseType: CreateSessionResponse.self
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)
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// Refresh session list
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await sessionMonitor.refresh()
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return createResponse.sessionId
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}
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}
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/// Errors that can occur during session service operations
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/// Errors that can occur during session service operations.
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///
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/// Provides detailed error cases for session management failures,
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/// including validation errors, network issues, and server state problems.
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enum SessionServiceError: LocalizedError {
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case invalidName
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case invalidURL
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case serverNotRunning
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case requestFailed(statusCode: Int)
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case createFailed(message: String)
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case invalidResponse
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var errorDescription: String? {
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switch self {
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case .invalidName:
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ErrorMessages.sessionNameEmpty
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case .invalidURL:
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ErrorMessages.invalidServerURL
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case .serverNotRunning:
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ErrorMessages.serverNotRunning
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case .requestFailed(let statusCode):
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"Request failed with status code: \(statusCode)"
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case .createFailed(let message):
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message
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case .invalidResponse:
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ErrorMessages.invalidServerResponse
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}
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}
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}
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