We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
(cherry picked from commit a80dd60449)
This is to be consistent with what cast `QueueMediaItem` is doing. If a contentId is
not available the contentUrl is used as the ID.
#minor-release
PiperOrigin-RevId: 459133323
(cherry picked from commit 84c801a723)
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
(cherry picked from commit 577e19168d)
As per MP4 spec, bitrates in esds boxes can be a 32 bit number which doesn't fits in Java int type, so now reading it as a long value. Our class for holding media format, only allows bitrates value to be an int as we don't expect the bitrates to be greater than or equal to 2^31. So we're limiting the values for bitrates to Integer.MAX_VALUE.
#minor-release
PiperOrigin-RevId: 458423162
(cherry picked from commit 9e10286b5e)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 5c7ec13e85)
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
(cherry picked from commit 292f6de630)
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit aedde2de39)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit 251389d744)
The API 32 SDK has incorrect versioning metadata for Spatializer. It
reports the whole class has only been present since API 33 (which is
surely impossible given it's present in the API 32 SDK):
https://issuetracker.google.com/234009300
The metadata seems to be correct in the API 33 SDK, so this baseline
will no longer be needed when we bump to `compileSdkVersion = 33`.
Fixing lint errors in the string.xml files makes no sense because these are
overridden with the next automated string import. Adding a lint-baseline.xml
instead for the ui module.
See https://issuetracker.google.com/208178382
#minor-release
PiperOrigin-RevId: 455354304
(cherry picked from commit 495480a66a)
The default constructor is only allowed to be called on
API < 32 and the test should use the defined UNSET constant
to be API independent.
#minor-release
PiperOrigin-RevId: 454568893
(cherry picked from commit 0ed53215c2)
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
on `sourceDrmSession` and `codecDrmSession` is also updated to
`sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
is unconditionally set back to `DRAIN_ACTION_NONE` and so any
required updated implied by
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.
This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .
This probably also resolves Issue: google/ExoPlayer#10274
#minor-release
PiperOrigin-RevId: 454114428
(cherry picked from commit c736a72c75)
The track selector will select multi-channel formats when those can be
spatialized, otherwise the selector will prefer stereo/mono audio
tracks. When the device supports audio spatialization (Android 12L+),
the DefaultTrackSelector will monitor for changes in the platform
Spatializer and trigger a new track selection upon a
Spatializer change event.
Devices with a `television` UI mode are excluded from audio channel
count constraints.
#minor-release
PiperOrigin-RevId: 453957269
(cherry picked from commit 9f3c595e02)
This change fixes a bug where the player is frozen with HLS chunkless
preparation because the audio stream wrappers are not marked as master
timestamp sources before preparation.
#minor-release
PiperOrigin-RevId: 453941815
(cherry picked from commit 917484100d)
Some Player implementations have no playlist capability but can still
set a MediaItem for playback. Examples are a MediaController connected
to a legacy MediaSession, ExoPlayer up to 2.12 or MediaPlayer.
To indicate this capability, we need an allowed command in addition
to COMMAND_CHANGE_MEDIA_ITEMS that just allows to set a single item
that replaces everything that is currently played.
#minor-release
PiperOrigin-RevId: 453879626
(cherry picked from commit 2056152824)
With HLS chunkless preparation, audio formats may have no value
for channel count. In this case, the DefaultAudioSink will either query
the platform for a supported channel count (API 29+) or assume a max
channel count based on the encoding spec in order to decide whether the
audio format can be played with audio passthrough.
Issue: google/ExoPlayer#10204
#minor-release
PiperOrigin-RevId: 453644548
(cherry picked from commit b3b57bc93d)