public static interface PlayerNotificationManager.CustomActionReceiver
| Modifier and Type | Method | Description |
|---|---|---|
Map<String,androidx.core.app.NotificationCompat.Action> |
createCustomActions(Context context,
int instanceId) |
Gets the actions handled by this receiver.
|
List<String> |
getCustomActions(Player player) |
Gets the actions to be included in the notification given the current player state.
|
void |
onCustomAction(Player player,
String action,
Intent intent) |
Called when a custom action has been received.
|
Map<String,androidx.core.app.NotificationCompat.Action> createCustomActions(Context context, int instanceId)
If multiple PlayerNotificationManager instances are in use at the same time, the
instanceId must be set as an intent extra with key PlayerNotificationManager.EXTRA_INSTANCE_ID to avoid sending the action to every custom
action receiver. It's also necessary to ensure something is different about the actions. This
may be any of the Intent attributes considered by Intent.filterEquals(android.content.Intent), or
different request code integers when creating the PendingIntents with PendingIntent.getBroadcast(android.content.Context, int, android.content.Intent, int). The easiest approach is to use the instanceId as the
request code.
context - The Context.instanceId - The instance id of the PlayerNotificationManager.List<String> getCustomActions(Player player)
player - The Player for which a notification is being built.void onCustomAction(Player player, String action, Intent intent)
player - The player.action - The action from Intent.getAction().intent - The received Intent.