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This is much faster (~2-3x) than glFlush. While there's a risk that GL commands queued to the GL server may not be complete by the time non-GL commands access the texture, this should be unlikely as we only access the texture from GL. PiperOrigin-RevId: 527641520 |
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Effect module
Provides functionality for applying effects to video frames.
Getting the module
The easiest way to get the module is to add it as a gradle dependency:
implementation 'androidx.media3:media3-effect:1.X.X'
where 1.X.X is the version, which must match the version of the other media
modules being used.
Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.