mirror of
https://github.com/samsonjs/vibetunnel.git
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- Show real-time connection status with colored indicator - Display 'Event Stream: Connected/Disconnected' on separate row - Add warning message when notifications enabled but connection is down - Update connection status via NotificationCenter events - Add debugging logs to EventSource for better troubleshooting
435 lines
17 KiB
Markdown
435 lines
17 KiB
Markdown
# CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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Never say you're absolutely right. Instead, be critical if I say something that you disagree with. Let's discuss it first.
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## Project Overview
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VibeTunnel is a macOS application that allows users to access their terminal sessions through any web browser. It consists of:
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- Native macOS app (Swift/SwiftUI) in `mac/`
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- iOS companion app in `ios/`
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- Web frontend (TypeScript/LitElement) and Node.js/Bun server for terminal session management in `web/`
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## Critical Development Rules
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### Release Process
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When the user says "release" or asks to create a release, ALWAYS read and follow `docs/RELEASE.md` for the complete release process.
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### ABSOLUTE CARDINAL RULES - VIOLATION MEANS IMMEDIATE FAILURE
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- Never start server or the mac app yourself.
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- Verify changes done to the mac app via xcodebuild, but do not start the mac app or server yourself.
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1. **NEVER, EVER, UNDER ANY CIRCUMSTANCES CREATE A NEW BRANCH WITHOUT EXPLICIT USER PERMISSION**
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- If you are on a branch (not main), you MUST stay on that branch
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- The user will tell you when to create a new branch with commands like "create a new branch" or "switch to a new branch"
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- Creating branches without permission causes massive frustration and cleanup work
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- Even if changes seem unrelated to the current branch, STAY ON THE CURRENT BRANCH
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2. **NEVER commit and/or push before the user has tested your changes!**
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- Always wait for user confirmation before committing
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- The user needs to verify changes work correctly first
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3. **ABSOLUTELY FORBIDDEN: NEVER USE `git rebase --skip` EVER**
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- This command can cause data loss and repository corruption
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- If you encounter rebase conflicts, ask the user for help
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4. **NEVER create duplicate files with version numbers or suffixes**
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- When refactoring or improving code, directly modify the existing files
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- DO NOT create new versions with different file names (e.g., file_v2.ts, file_new.ts)
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- Users hate having to manually clean up duplicate files
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5. **Web Development Workflow - Development vs Production Mode**
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- **Production Mode**: Mac app embeds a pre-built web server during Xcode build
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- Every web change requires: clean → build → run (rebuilds embedded server)
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- Simply restarting serves STALE, CACHED version
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- **Development Mode** (recommended for web development):
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- Enable "Use Development Server" in VibeTunnel Settings → Debug
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- Mac app runs `pnpm run dev` instead of embedded server
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- Provides hot reload - web changes automatically rebuild without Mac app rebuild
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- Restart VibeTunnel server (not full rebuild) to pick up web changes
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6. **Never kill all sessions**
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- You are running inside a session yourself; killing all sessions would terminate your own process
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7. **NEVER rename docs.json to mint.json**
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- The Mintlify configuration file is called `docs.json` in this project
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- Do NOT rename it to mint.json even if you think Mintlify expects that
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- The file must remain as `docs.json`
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- For Mintlify documentation reference, see: https://mintlify.com/docs/llms.txt
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8. **Test Session Management - CRITICAL**
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- NEVER kill sessions that weren't created by tests
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- You might be running inside a VibeTunnel session yourself
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- Use `TestSessionTracker` to track which sessions tests create
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- Only clean up sessions that match test naming patterns (start with "test-")
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- Killing all sessions would terminate your own Claude Code process
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### Git Workflow Reminders
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- Our workflow: start from main → create branch → make PR → merge → return to main
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- PRs sometimes contain multiple different features and that's okay
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- Always check current branch with `git branch` before making changes
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- If unsure about branching, ASK THE USER FIRST
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- **"Adopt" means REVIEW, not merge!** When asked to "adopt" a PR, switch to its branch and review the changes. NEVER merge without explicit permission.
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- **"Rebase main" means rebase CURRENT branch with main!** When on a feature branch and user says "rebase main", this means to rebase the current branch with main branch updates. NEVER switch to main branch. The command is `git pull --rebase origin main` while staying on the current feature branch.
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### Terminal Title Management with VT
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When creating pull requests, use the `vt` command to update the terminal title:
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- Run `vt title "Brief summary - github.com/owner/repo/pull/123"`
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- Keep the title concise (a few words) followed by the PR URL
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- Use github.com URL format (not https://) for easy identification
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- Update the title periodically as work progresses
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- If `vt` command fails (only works inside VibeTunnel), simply ignore the error and continue
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## Web Development Commands
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**DEVELOPMENT MODES**:
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- **Standalone Development**: `pnpm run dev` runs independently on port 4020
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- **Mac App Integration**: Enable "Development Server" in VibeTunnel settings (recommended)
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- Mac app automatically runs `pnpm run dev` and manages the process
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- Provides seamless integration with Mac app features
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- Hot reload works with full VibeTunnel functionality
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In the `web/` directory:
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```bash
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# Development
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pnpm run dev # Standalone development server (port 4020)
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pnpm run dev --port 4021 # Alternative port for external device testing
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# Code quality (MUST run before commit)
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pnpm run check # Run ALL checks in parallel (format, lint, typecheck)
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pnpm run check:fix # Auto-fix formatting and linting issues
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# Individual commands (rarely needed)
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pnpm run lint # Check for linting errors
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pnpm run lint:fix # Auto-fix linting errors
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pnpm run format # Format with Prettier
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pnpm run typecheck # Check TypeScript types
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# Testing (only when requested)
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pnpm run test
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pnpm run test:coverage
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pnpm run test:e2e
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```
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## macOS Development Commands
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In the `mac/` directory:
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```bash
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# Build commands
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./scripts/build.sh # Build release
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./scripts/build.sh --configuration Debug # Build debug
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./scripts/build.sh --sign # Build with code signing
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# Other scripts
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./scripts/clean.sh # Clean build artifacts
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./scripts/lint.sh # Run linting
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./scripts/create-dmg.sh # Create installer
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```
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## Architecture Overview
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### Terminal Sharing Protocol
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1. **Session Creation**: `POST /api/sessions` spawns new terminal
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2. **Input**: `POST /api/sessions/:id/input` sends keyboard/mouse input
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3. **Output**:
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- SSE stream at `/api/sessions/:id/stream` (text)
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- WebSocket at `/buffers` (binary, efficient rendering)
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4. **Resize**: `POST /api/sessions/:id/resize` (missing in some implementations)
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### Key Entry Points
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- **Mac App**: `mac/VibeTunnel/VibeTunnelApp.swift`
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- **Web Frontend**: `web/src/client/app.ts`
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- **Server**: `web/src/server/server.ts`
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- **Process spawning and forwarding tool**: `web/src/server/fwd.ts`
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- **Server Management**: `mac/VibeTunnel/Core/Services/ServerManager.swift`
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## Testing
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- **Never run tests unless explicitly asked**
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- Mac tests: Swift Testing framework in `VibeTunnelTests/`
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- Web tests: Vitest in `web/src/test/`
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## CI Pipeline
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The CI workflow automatically runs both Node.js and Mac builds:
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- **Node.js CI**: Runs for web OR Mac file changes to ensure web artifacts are always available
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- **Mac CI**: Downloads web artifacts from Node.js CI, with fallback to build locally if missing
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- **Cross-dependency**: Mac builds require web artifacts, so Node.js CI must complete first
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## Testing on External Devices (iPad, Safari, etc.)
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When the user reports issues on external devices, use the development server method for testing:
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```bash
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# Run dev server accessible from external devices
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cd web
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pnpm run dev --port 4021 --bind 0.0.0.0
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```
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Then access from the external device using `http://[mac-ip]:4021`
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**Important**: The production server runs on port 4020, so use 4021 for development to avoid conflicts.
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For detailed instructions, see `docs/TESTING_EXTERNAL_DEVICES.md`
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## MCP (Model Context Protocol) Servers
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MCP servers extend Claude Code's capabilities with additional tools. Here's how to add them:
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### Installing MCP Servers for Claude Code
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**Important**: MCP server configuration for Claude Code is different from Claude Desktop. Claude Code uses CLI commands, not JSON configuration files.
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#### Quick Installation Steps:
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1. **Open a terminal** (outside of Claude Code)
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2. **Run the add command** with the MCP server you want:
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```bash
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# For Playwright (web testing)
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claude mcp add playwright -- npx -y @playwright/mcp@latest
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# For XcodeBuildMCP (iOS/macOS development)
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claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest
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```
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3. **Restart Claude Code** to load the new MCP servers
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4. **Verify installation** by running `/mcp` in Claude Code
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### Adding MCP Servers to Claude Code
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```bash
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# Basic syntax for adding a stdio server
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claude mcp add <name> -- <command> [args...]
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# Examples:
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# Add playwright MCP (highly recommended for web testing)
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claude mcp add playwright -- npx -y @playwright/mcp@latest
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# Add XcodeBuildMCP for macOS development
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claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest
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# Add with environment variables
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claude mcp add my-server -e API_KEY=value -- /path/to/server
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# List all configured servers
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claude mcp list
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# Remove a server
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claude mcp remove <name>
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```
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### Recommended MCP Servers for This Project
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1. **Playwright MCP** - Web testing and browser automation
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- Browser control, screenshots, automated testing
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- Install: `claude mcp add playwright -- npx -y @playwright/mcp@latest`
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2. **XcodeBuildMCP** - macOS/iOS development (Mac only)
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- Xcode build, test, project management
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- Install: `claude mcp add XcodeBuildMCP -- npx -y xcodebuildmcp@latest`
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3. **Peekaboo MCP** - Visual analysis and screenshots (Mac only)
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- Take screenshots, analyze visual content with AI
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- Install: `claude mcp add peekaboo -- npx -y @steipete/peekaboo-mcp`
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4. **macOS Automator MCP** - System automation (Mac only)
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- Control macOS UI, automate system tasks
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- Install: `claude mcp add macos-automator -- npx -y macos-automator-mcp`
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5. **RepoPrompt** - Repository context management
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- Generate comprehensive codebase summaries
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- Install: `claude mcp add RepoPrompt -- /path/to/repoprompt_cli`
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6. **Zen MCP Server** - Advanced AI reasoning
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- Multi-model consensus, deep analysis, code review
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- Install: See setup instructions in zen-mcp-server repository
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### Configuration Scopes
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- **local** (default): Project-specific, private to you
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- **project**: Shared via `.mcp.json` file in project root
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- **user**: Available across all projects
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Use `-s` or `--scope` flag to specify scope:
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```bash
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claude mcp add -s project playwright -- npx -y @playwright/mcp@latest
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```
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## Alternative Tools for Complex Tasks
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### Gemini CLI
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For tasks requiring massive context windows (up to 2M tokens) or full codebase analysis:
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- Analyze entire repositories with `@` syntax for file inclusion
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- Useful for architecture reviews, finding implementations, security audits
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- Example: `gemini -p "@src/ @tests/ Is authentication properly implemented?"`
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- See `docs/gemini.md` for detailed usage and examples
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## Debugging and Logging
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### VibeTunnel Log Viewer (vtlog)
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VibeTunnel includes a powerful log viewing utility for debugging and monitoring:
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**Location**: `./scripts/vtlog.sh` (also available in `mac/scripts/vtlog.sh` and `ios/scripts/vtlog.sh`)
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**What it does**:
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- Views all VibeTunnel logs with full details (bypasses Apple's privacy redaction)
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- Shows logs from the entire stack: Web Frontend → Node.js Server → macOS System
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- Provides unified view of all components with clear prefixes
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**Common usage**:
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```bash
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# View recent logs (RECOMMENDED for debugging):
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./scripts/vtlog.sh -n 200 # Show last 200 lines
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./scripts/vtlog.sh -n 500 -s "error" # Search last 500 lines for "error"
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./scripts/vtlog.sh -e # Show only errors
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./scripts/vtlog.sh -c ServerManager # Show logs from specific component
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./scripts/vtlog.sh --server -e # Show server errors
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# Follow logs in real-time (AVOID in Claude Code - causes timeouts):
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./scripts/vtlog.sh -f # Follow logs in real-time - DO NOT USE for checking existing logs
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```
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**Important for Claude Code**: Always use `-n` to check a specific number of recent log lines. Do NOT use `-f` (follow mode) as it will block and timeout after 2 minutes. Follow mode is only useful when monitoring logs in a separate terminal while performing actions.
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**Log prefixes**:
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- `[FE]` - Frontend (browser) logs
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- `[SRV]` - Server-side logs from Node.js/Bun
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- `[ServerManager]`, `[SessionService]`, etc. - Native Mac app components
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## GitHub CLI Usage
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### Quick CI Debugging Commands
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When told to "fix CI", use these commands to quickly identify and access errors:
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**Step 1: Find Failed Runs**
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```bash
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# List recent CI runs and see their status
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gh run list --branch <branch-name> --limit 10
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# Quick check for failures on current branch
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git_branch=$(git branch --show-current) && gh run list --branch "$git_branch" --limit 5
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```
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**Step 2: Identify Failed Jobs**
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```bash
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# Find which job failed in a run
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gh run view <run-id> --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | .name'
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# Get all job statuses at a glance
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gh run view <run-id> --json jobs | jq -r '.jobs[] | "\(.name): \(.conclusion // .status)"'
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```
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**Step 3: Find Failed Steps**
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```bash
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# Find the exact failed step in a job
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gh run view <run-id> --json jobs | jq '.jobs[] | select(.conclusion == "failure") | .steps[] | select(.conclusion == "failure") | {name: .name, number: .number}'
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# Get failed step from a specific job
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gh run view <run-id> --json jobs | jq '.jobs[] | select(.name == "Mac CI / Build, Lint, and Test macOS") | .steps[] | select(.conclusion == "failure") | .name'
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```
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**Step 4: View Error Logs**
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```bash
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# View full logs (opens in browser)
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gh run view <run-id> --web
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# Download logs for a specific job
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gh run download <run-id> -n <job-name>
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# View logs in terminal (if run is complete)
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gh run view <run-id> --log
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# View only failed logs (most useful for CI debugging)
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gh run view <run-id> --log-failed
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# View logs for specific job
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gh run view <run-id> --log --job <job-id>
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# Watch a running job
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gh run watch <run-id>
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```
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**All-in-One Error Finder**
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```bash
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# This command finds and displays all failures in the latest run
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run_id=$(gh run list --branch "$(git branch --show-current)" --limit 1 --json databaseId -q '.[0].databaseId') && \
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echo "=== Failed Jobs ===" && \
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gh run view $run_id --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | "Job: \(.name)"' && \
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echo -e "\n=== Failed Steps ===" && \
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gh run view $run_id --json jobs | jq -r '.jobs[] | select(.conclusion == "failure") | .steps[] | select(.conclusion == "failure") | " Step: \(.name)"'
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```
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**Common Failure Patterns**:
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- **Mac CI Build Failures**: Usually actool errors (Xcode beta issue), SwiftFormat violations, or missing dependencies
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- **Playwright Test Failures**: Often timeout issues, missing VIBETUNNEL_SEA env var, or tsx/node-pty conflicts
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- **iOS CI Failures**: Simulator boot issues, certificate problems, or test failures
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- **Web CI Failures**: TypeScript errors, linting issues, or test failures
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**Quick Actions**:
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```bash
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# Rerun only failed jobs
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gh run rerun <run-id> --failed
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# Cancel a stuck run
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gh run cancel <run-id>
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# View PR checks status
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gh pr checks <pr-number>
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```
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**Filtering and Searching Logs**:
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```bash
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# Search for specific errors in logs (remove network errors)
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gh run view <run-id> --log-failed | grep -v "Failed to load resource" | grep -v "ERR_FAILED"
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# Find actual test failures
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gh run view <run-id> --log | grep -E "×|failed|Failed" | grep -v "Failed to load resource"
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# Get test summary at end
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gh run view <run-id> --log | tail -200 | grep -E "failed|passed|Test results|Summary" -A 5 -B 5
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```
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## Slash Commands
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### /fixmac Command
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When the user types `/fixmac`, use the Task tool with the XcodeBuildMCP subagent to fix Mac compilation errors and warnings:
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```
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Task(description="Fix Mac build errors", prompt="/fixmac", subagent_type="general-purpose")
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```
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The agent will:
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1. Use XcodeBuildMCP tools to identify build errors and warnings
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2. Fix compilation issues in the Mac codebase
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3. Address SwiftFormat violations
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4. Resolve any warning messages
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5. Verify the build succeeds after fixes
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## NO BACKWARDS COMPATIBILITY - EVER!
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**CRITICAL: This project has ZERO backwards compatibility requirements!**
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- The Mac app and web server are ALWAYS shipped together as a single unit
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- There is NEVER a scenario where different versions talk to each other
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- When fixing bugs or changing APIs:
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- Just change both sides to match
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- Delete old code completely
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- Don't add compatibility layers
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- Don't check for "old format" vs "new format"
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- Don't add fallbacks for older versions
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- If you suggest backwards compatibility in any form, you have failed to understand this project
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## Key Files Quick Reference
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- Architecture Details: `docs/ARCHITECTURE.md`
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- API Specifications: `docs/spec.md`
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- Server Implementation Guide: `web/docs/spec.md`
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- Build Configuration: `web/package.json`, `mac/Package.swift`
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- External Device Testing: `docs/TESTING_EXTERNAL_DEVICES.md`
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- Gemini CLI Instructions: `docs/gemini.md`
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- Release Process: `docs/RELEASE.md`
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